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Fix issues reported by ReSharper, implement GuildData (only GuildConfiguration)

Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
This commit is contained in:
Octol1ttle 2023-05-30 18:42:57 +05:00
parent 3e9940f0ca
commit cca2965205
Signed by: Octol1ttle
GPG key ID: B77C34313AEE1FFF
10 changed files with 201 additions and 116 deletions

View file

@ -0,0 +1,32 @@
using System.Globalization;
namespace Boyfriend.Data;
public class GuildConfiguration {
private static readonly Dictionary<string, CultureInfo> CultureInfoCache = new() {
{ "en", new CultureInfo("en-US") },
{ "ru", new CultureInfo("ru-RU") },
{ "mctaylors-ru", new CultureInfo("tt-RU") }
};
public string Prefix { get; set; } = "!";
public string Language { get; set; } = "en";
public string? WelcomeMessage { get; set; }
public bool ReceiveStartupMessages { get; set; }
public bool RemoveRolesOnMute { get; set; }
public bool ReturnRolesOnRejoin { get; set; }
public bool AutoStartEvents { get; set; }
public ulong? PublicFeedbackChannel { get; set; }
public ulong? PrivateFeedbackChannel { get; set; }
public ulong? EventNotificationChannel { get; set; }
public ulong? StarterRole { get; set; }
public ulong? MuteRole { get; set; }
public ulong? EventNotificationRole { get; set; }
public List<NotificationReceiver> EventStartedReceivers { get; set; }
= new() { NotificationReceiver.Interested, NotificationReceiver.Role };
public TimeSpan EventEarlyNotificationOffset { get; set; } = TimeSpan.Zero;
public CultureInfo Culture => CultureInfoCache[Language];
}