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Octobot/Data/GuildConfiguration.cs
2023-05-30 18:42:57 +05:00

32 lines
1.4 KiB
C#

using System.Globalization;
namespace Boyfriend.Data;
public class GuildConfiguration {
private static readonly Dictionary<string, CultureInfo> CultureInfoCache = new() {
{ "en", new CultureInfo("en-US") },
{ "ru", new CultureInfo("ru-RU") },
{ "mctaylors-ru", new CultureInfo("tt-RU") }
};
public string Prefix { get; set; } = "!";
public string Language { get; set; } = "en";
public string? WelcomeMessage { get; set; }
public bool ReceiveStartupMessages { get; set; }
public bool RemoveRolesOnMute { get; set; }
public bool ReturnRolesOnRejoin { get; set; }
public bool AutoStartEvents { get; set; }
public ulong? PublicFeedbackChannel { get; set; }
public ulong? PrivateFeedbackChannel { get; set; }
public ulong? EventNotificationChannel { get; set; }
public ulong? StarterRole { get; set; }
public ulong? MuteRole { get; set; }
public ulong? EventNotificationRole { get; set; }
public List<NotificationReceiver> EventStartedReceivers { get; set; }
= new() { NotificationReceiver.Interested, NotificationReceiver.Role };
public TimeSpan EventEarlyNotificationOffset { get; set; } = TimeSpan.Zero;
public CultureInfo Culture => CultureInfoCache[Language];
}