forked from TeamInklings/Octobot
Macintosh II
c6dd3727c3
mctaylors: - updated readme 7 times (and only adding new logo from /about) - [removed](aeeb3d4399
) bot footer from created event embed on the second try - [changed](4b9b91d9e4
) cdn from discord to upload.systems Octol1ttle: - Guild settings code has been overhauled. Instead of instances of a `GuildConfiguration` class being (de-)serialized when used with listing and setting options provided by reflection, there are now multiple `Option` classes responsible for the type of option they are storing. The classes support getting a value, validating and setting values with Results, and getting a user-friendly representation of these values. This makes use of polymorphism, providing clean and easier to use and refactor code. - Gateway event responders have been split into their own separate files, which should make it easier to find and modify responders when needed. - Warning suppressions regarding unused and never instantiated classes have been replaced by `[ImplicitUse]` annotations provided by `JetBrains.Annotations`. This avoids hiding real issues and provides a better way to suppress false warnings while being explicit. - It is no longer possible to execute some slash commands if they are run without the correct permissions - Dependencies are now more explicitly defined neroduckale: - Made easter eggs case-insensitive --------- Signed-off-by: Macintosh II <95250141+mctaylors@users.noreply.github.com> Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com> Co-authored-by: Octol1ttle <l1ttleofficial@outlook.com> Co-authored-by: nrdk <neroduck@vk.com>
38 lines
1.5 KiB
C#
38 lines
1.5 KiB
C#
using System.Text.Json.Nodes;
|
|
using Remora.Rest.Core;
|
|
|
|
namespace Boyfriend.Data;
|
|
|
|
/// <summary>
|
|
/// Stores information about a guild. This information is not accessible via the Discord API.
|
|
/// </summary>
|
|
/// <remarks>This information is stored on disk as a JSON file.</remarks>
|
|
public class GuildData {
|
|
public readonly Dictionary<ulong, MemberData> MemberData;
|
|
public readonly string MemberDataPath;
|
|
|
|
public readonly Dictionary<ulong, ScheduledEventData> ScheduledEvents;
|
|
public readonly string ScheduledEventsPath;
|
|
public readonly JsonNode Settings;
|
|
public readonly string SettingsPath;
|
|
|
|
public GuildData(
|
|
JsonNode settings, string settingsPath,
|
|
Dictionary<ulong, ScheduledEventData> scheduledEvents, string scheduledEventsPath,
|
|
Dictionary<ulong, MemberData> memberData, string memberDataPath) {
|
|
Settings = settings;
|
|
SettingsPath = settingsPath;
|
|
ScheduledEvents = scheduledEvents;
|
|
ScheduledEventsPath = scheduledEventsPath;
|
|
MemberData = memberData;
|
|
MemberDataPath = memberDataPath;
|
|
}
|
|
|
|
public MemberData GetMemberData(Snowflake userId) {
|
|
if (MemberData.TryGetValue(userId.Value, out var existing)) return existing;
|
|
|
|
var newData = new MemberData(userId.Value, null);
|
|
MemberData.Add(userId.Value, newData);
|
|
return newData;
|
|
}
|
|
}
|