Synchronize events only on sch. event updates (#131)

This PR moves all code related to synchronization of scheduled events to
ScheduledEventUpdateService. Just like #130, this reduces possible
points of failures, maintenance burden and reliance on gateway events
This commit is contained in:
Octol1ttle 2023-09-30 20:38:52 +05:00 committed by GitHub
parent d713b977f0
commit e073c5a572
Signed by: GitHub
GPG key ID: 4AEE18F83AFDEB23
3 changed files with 14 additions and 50 deletions

View file

@ -50,19 +50,6 @@ public class GuildLoadedResponder : IResponder<IGuildCreate>
data.GetOrCreateMemberData(member.User.Value.ID);
}
foreach (var schEvent in guild.GuildScheduledEvents)
{
if (!data.ScheduledEvents.TryGetValue(schEvent.ID.Value, out var eventData))
{
continue;
}
eventData.Name = schEvent.Name;
eventData.ScheduledStartTime = schEvent.ScheduledStartTime;
eventData.ScheduleOnStatusUpdated = eventData.Status != schEvent.Status;
eventData.Status = schEvent.Status;
}
if (!GuildSettings.ReceiveStartupMessages.Get(cfg))
{
return Result.FromSuccess();

View file

@ -1,30 +0,0 @@
using JetBrains.Annotations;
using Octobot.Services;
using Remora.Discord.API.Abstractions.Gateway.Events;
using Remora.Discord.Gateway.Responders;
using Remora.Results;
namespace Octobot.Responders;
[UsedImplicitly]
public class ScheduledEventUpdatedResponder : IResponder<IGuildScheduledEventUpdate>
{
private readonly GuildDataService _guildData;
public ScheduledEventUpdatedResponder(GuildDataService guildData)
{
_guildData = guildData;
}
public async Task<Result> RespondAsync(IGuildScheduledEventUpdate gatewayEvent, CancellationToken ct = default)
{
var data = await _guildData.GetData(gatewayEvent.GuildID, ct);
var eventData = data.ScheduledEvents[gatewayEvent.ID.Value];
eventData.Name = gatewayEvent.Name;
eventData.ScheduledStartTime = gatewayEvent.ScheduledStartTime;
eventData.ScheduleOnStatusUpdated = eventData.Status != gatewayEvent.Status;
eventData.Status = gatewayEvent.Status;
return Result.FromSuccess();
}
}

View file

@ -61,6 +61,8 @@ public sealed class ScheduledEventUpdateService : BackgroundService
return Result.FromError(eventsResult);
}
SyncScheduledEvents(data, events);
foreach (var storedEvent in data.ScheduledEvents.Values)
{
var scheduledEvent = TryGetScheduledEvent(events, storedEvent.Id);
@ -100,20 +102,25 @@ public sealed class ScheduledEventUpdateService : BackgroundService
failedResults.AddIfFailed(statusUpdatedResponseResult);
}
SyncScheduledEvents(data, events);
return failedResults.AggregateErrors();
}
private static void SyncScheduledEvents(GuildData data, IReadOnlyCollection<IGuildScheduledEvent> events)
private static void SyncScheduledEvents(GuildData data, IEnumerable<IGuildScheduledEvent> events)
{
if (data.ScheduledEvents.Count < events.Count)
foreach (var @event in events)
{
foreach (var @event in events.Where(@event => !data.ScheduledEvents.ContainsKey(@event.ID.Value)))
if (!data.ScheduledEvents.ContainsKey(@event.ID.Value))
{
data.ScheduledEvents.Add(@event.ID.Value, new ScheduledEventData(@event.ID.Value,
@event.Name, @event.ScheduledStartTime, @event.Status));
data.ScheduledEvents.Add(@event.ID.Value,
new ScheduledEventData(@event.ID.Value, @event.Name, @event.ScheduledStartTime, @event.Status));
continue;
}
var eventData = data.ScheduledEvents[@event.ID.Value];
eventData.Name = @event.Name;
eventData.ScheduledStartTime = @event.ScheduledStartTime;
eventData.ScheduleOnStatusUpdated = eventData.Status != @event.Status;
eventData.Status = @event.Status;
}
}