Scheduled event update bugfixes (#81)

This PR fixes the following bugs in ScheduledEventUpdateService:
- When a scheduled event is first added into ScheduledEventData, its
status update code will be skipped. This results in some messages not
being sent to the EventNotificationChannel
- When the status update code returns an unsuccessful Result, the status
in ScheduledEventData will still be updated, meaning that the code will
not retry.

---------

Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
This commit is contained in:
Octol1ttle 2023-08-12 18:47:14 +05:00 committed by GitHub
parent f260681b39
commit cac3ee9bf7
Signed by: GitHub
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 9 additions and 6 deletions

View file

@ -8,12 +8,12 @@ namespace Boyfriend.Data;
/// <remarks>This information is stored on disk as a JSON file.</remarks>
public sealed class ScheduledEventData
{
public ScheduledEventData(GuildScheduledEventStatus status)
public ScheduledEventData(GuildScheduledEventStatus? status)
{
Status = status;
}
public bool EarlyNotificationSent { get; set; }
public DateTimeOffset? ActualStartTime { get; set; }
public GuildScheduledEventStatus Status { get; set; }
public GuildScheduledEventStatus? Status { get; set; }
}