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OctobotStealth/src/Data/ScheduledEventData.cs

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using System.Text.Json.Serialization;
using Remora.Discord.API.Abstractions.Objects;
namespace Boyfriend.Data;
/// <summary>
/// Stores information about scheduled events. This information is not provided by the Discord API.
/// </summary>
/// <remarks>This information is stored on disk as a JSON file.</remarks>
public sealed class ScheduledEventData
{
public ScheduledEventData(ulong id, string name, DateTimeOffset scheduledStartTime,
GuildScheduledEventStatus status)
{
Id = id;
Name = name;
ScheduledStartTime = scheduledStartTime;
Status = status;
}
[JsonConstructor]
public ScheduledEventData(ulong id, string name, bool earlyNotificationSent, DateTimeOffset scheduledStartTime,
DateTimeOffset? actualStartTime, GuildScheduledEventStatus? status, bool scheduleOnStatusUpdated)
{
Id = id;
Name = name;
EarlyNotificationSent = earlyNotificationSent;
ScheduledStartTime = scheduledStartTime;
ActualStartTime = actualStartTime;
Status = status;
ScheduleOnStatusUpdated = scheduleOnStatusUpdated;
}
public ulong Id { get; }
public string Name { get; set; }
public bool EarlyNotificationSent { get; set; }
public DateTimeOffset ScheduledStartTime { get; set; }
public DateTimeOffset? ActualStartTime { get; set; }
public GuildScheduledEventStatus? Status { get; set; }
public bool ScheduleOnStatusUpdated { get; set; } = true;
}