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Octobot/src/InteractionResponders.cs
Macintosh II c6dd3727c3
The Milestone Commit (#48)
mctaylors:
- updated readme 7 times (and only adding new logo from /about)
-
[removed](aeeb3d4399)
bot footer from created event embed on the second try
-
[changed](4b9b91d9e4)
cdn from discord to upload.systems

Octol1ttle:
- Guild settings code has been overhauled. Instead of instances of a
`GuildConfiguration` class being (de-)serialized when used with listing
and setting options provided by reflection, there are now multiple
`Option` classes responsible for the type of option they are storing.
The classes support getting a value, validating and setting values with
Results, and getting a user-friendly representation of these values.
This makes use of polymorphism, providing clean and easier to use and
refactor code.
- Gateway event responders have been split into their own separate
files, which should make it easier to find and modify responders when
needed.
- Warning suppressions regarding unused and never instantiated classes
have been replaced by `[ImplicitUse]` annotations provided by
`JetBrains.Annotations`. This avoids hiding real issues and provides a
better way to suppress false warnings while being explicit.
- It is no longer possible to execute some slash commands if they are
run without the correct permissions
- Dependencies are now more explicitly defined

neroduckale:
 - Made easter eggs case-insensitive

---------

Signed-off-by: Macintosh II <95250141+mctaylors@users.noreply.github.com>
Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
Co-authored-by: Octol1ttle <l1ttleofficial@outlook.com>
Co-authored-by: nrdk <neroduck@vk.com>
2023-07-18 12:25:02 +00:00

36 lines
1.4 KiB
C#

using JetBrains.Annotations;
using Remora.Discord.API.Abstractions.Objects;
using Remora.Discord.Commands.Feedback.Messages;
using Remora.Discord.Commands.Feedback.Services;
using Remora.Discord.Interactivity;
using Remora.Results;
namespace Boyfriend;
/// <summary>
/// Handles responding to various interactions.
/// </summary>
[UsedImplicitly]
public class InteractionResponders : InteractionGroup {
private readonly FeedbackService _feedbackService;
public InteractionResponders(FeedbackService feedbackService) {
_feedbackService = feedbackService;
}
/// <summary>
/// A button that will output an ephemeral embed containing the information about a scheduled event.
/// </summary>
/// <param name="state">The ID of the guild and scheduled event, encoded as "guildId:eventId".</param>
/// <returns>An ephemeral feedback sending result which may or may not have succeeded.</returns>
[Button("scheduled-event-details")]
[UsedImplicitly]
public async Task<Result> OnStatefulButtonClicked(string? state = null) {
if (state is null) return Result.FromError(new ArgumentNullError(nameof(state)));
var idArray = state.Split(':');
return (Result)await _feedbackService.SendContextualAsync(
$"https://discord.com/events/{idArray[0]}/{idArray[1]}",
options: new FeedbackMessageOptions(MessageFlags: MessageFlags.Ephemeral));
}
}