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Octol1ttle
793afd0e06
1. The root namespace was changed from `Octobot` to `TeamOctolings.Octobot`: > DO prefix namespace names with a company name to prevent namespaces from different companies from having the same name. 2. `Octobot.cs` was renamed to `Program.cs`: > DO NOT use the same name for a namespace and a type in that namespace. 3. `IOption`, `Option` were renamed to `IGuildOption` and `GuildOption` respectively: > DO NOT introduce generic type names such as Element, Node, Log, and Message. 4. `Utility` was moved out of the `Services` namespace. It didn't belong there anyway 5. `Program` static fields were moved to `Utility` 6. Localisation files were moved back to the project source files. Looks like this fixed `Message.Designer.cs` code generation --------- Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
87 lines
4.1 KiB
C#
87 lines
4.1 KiB
C#
using Remora.Discord.API.Abstractions.Objects;
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using TeamOctolings.Octobot.Data.Options;
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using TeamOctolings.Octobot.Responders;
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namespace TeamOctolings.Octobot.Data;
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/// <summary>
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/// Contains all per-guild settings that can be set by a member
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/// with <see cref="DiscordPermission.ManageGuild" /> using the /settings command
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/// </summary>
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public static class GuildSettings
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{
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public static readonly LanguageOption Language = new("Language", "en");
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/// <summary>
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/// Controls what message should be sent in <see cref="PublicFeedbackChannel" /> when a new member joins the guild.
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/// </summary>
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/// <remarks>
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/// <list type="bullet">
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/// <item>No message will be sent if set to "off", "disable" or "disabled".</item>
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/// <item><see cref="Messages.DefaultWelcomeMessage" /> will be sent if set to "default" or "reset".</item>
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/// </list>
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/// </remarks>
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/// <seealso cref="GuildMemberJoinedResponder" />
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public static readonly GuildOption<string> WelcomeMessage = new("WelcomeMessage", "default");
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/// <summary>
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/// Controls what message should be sent in <see cref="PublicFeedbackChannel" /> when a member leaves the guild.
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/// </summary>
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/// <remarks>
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/// <list type="bullet">
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/// <item>No message will be sent if set to "off", "disable" or "disabled".</item>
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/// <item><see cref="Messages.DefaultLeaveMessage" /> will be sent if set to "default" or "reset".</item>
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/// </list>
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/// </remarks>
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/// <seealso cref="GuildMemberLeftResponder" />
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public static readonly GuildOption<string> LeaveMessage = new("LeaveMessage", "default");
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/// <summary>
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/// Controls whether or not the <see cref="Messages.Ready" /> message should be sent
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/// in <see cref="PrivateFeedbackChannel" /> on startup.
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/// </summary>
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/// <seealso cref="GuildLoadedResponder" />
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public static readonly BoolOption ReceiveStartupMessages = new("ReceiveStartupMessages", false);
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public static readonly BoolOption RemoveRolesOnMute = new("RemoveRolesOnMute", false);
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/// <summary>
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/// Controls whether or not a guild member's roles are returned if he/she leaves and then joins back.
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/// </summary>
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/// <remarks>Roles will not be returned if the member left the guild because of /ban or /kick.</remarks>
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public static readonly BoolOption ReturnRolesOnRejoin = new("ReturnRolesOnRejoin", false);
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public static readonly BoolOption AutoStartEvents = new("AutoStartEvents", false);
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/// <summary>
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/// Controls whether or not users who try to hoist themselves should be renamed.
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/// </summary>
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public static readonly BoolOption RenameHoistedUsers = new("RenameHoistedUsers", false);
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/// <summary>
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/// Controls what channel should all public messages be sent to.
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/// </summary>
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public static readonly SnowflakeOption PublicFeedbackChannel = new("PublicFeedbackChannel");
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/// <summary>
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/// Controls what channel should all private, moderator-only messages be sent to.
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/// </summary>
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public static readonly SnowflakeOption PrivateFeedbackChannel = new("PrivateFeedbackChannel");
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/// <summary>
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/// Controls what channel should welcome messages be sent to.
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/// </summary>
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public static readonly SnowflakeOption WelcomeMessagesChannel = new("WelcomeMessagesChannel");
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public static readonly SnowflakeOption EventNotificationChannel = new("EventNotificationChannel");
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public static readonly SnowflakeOption DefaultRole = new("DefaultRole");
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public static readonly SnowflakeOption MuteRole = new("MuteRole");
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public static readonly SnowflakeOption ModeratorRole = new("ModeratorRole");
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public static readonly SnowflakeOption EventNotificationRole = new("EventNotificationRole");
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/// <summary>
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/// Controls the amount of time before a scheduled event to send a reminder in <see cref="EventNotificationChannel" />.
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/// </summary>
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public static readonly TimeSpanOption EventEarlyNotificationOffset = new(
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"EventEarlyNotificationOffset", TimeSpan.Zero);
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}
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