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https://github.com/TeamOctolings/Octobot.git
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Octol1ttle
84e730838b
*I'll start working on features and bugfixes after this PR, I promise* very short summary: - no more braceless statements - braces are on new lines now - `sealed` on everything that can be `sealed` - no more awkwardly looking alignment of fields/parameters - no more `Service` suffix on service fields. yeah. - no more `else`s. who needs them? - code style is now enforced by CI --------- Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
80 lines
2.7 KiB
C#
80 lines
2.7 KiB
C#
using Boyfriend.Data;
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using Boyfriend.Services;
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using JetBrains.Annotations;
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using Microsoft.Extensions.Logging;
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using Remora.Discord.API.Abstractions.Gateway.Events;
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using Remora.Discord.API.Abstractions.Rest;
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using Remora.Discord.API.Gateway.Events;
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using Remora.Discord.Extensions.Embeds;
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using Remora.Discord.Gateway.Responders;
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using Remora.Results;
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namespace Boyfriend.Responders;
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/// <summary>
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/// Handles sending a <see cref="Ready" /> message to a guild that has just initialized if that guild
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/// has <see cref="GuildSettings.ReceiveStartupMessages" /> enabled
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/// </summary>
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[UsedImplicitly]
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public class GuildLoadedResponder : IResponder<IGuildCreate>
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{
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private readonly IDiscordRestChannelAPI _channelApi;
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private readonly GuildDataService _guildData;
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private readonly ILogger<GuildLoadedResponder> _logger;
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private readonly IDiscordRestUserAPI _userApi;
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public GuildLoadedResponder(
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IDiscordRestChannelAPI channelApi, GuildDataService guildData, ILogger<GuildLoadedResponder> logger,
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IDiscordRestUserAPI userApi)
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{
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_channelApi = channelApi;
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_guildData = guildData;
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_logger = logger;
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_userApi = userApi;
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}
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public async Task<Result> RespondAsync(IGuildCreate gatewayEvent, CancellationToken ct = default)
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{
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if (!gatewayEvent.Guild.IsT0) // Guild is not IAvailableGuild
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{
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return Result.FromSuccess();
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}
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var guild = gatewayEvent.Guild.AsT0;
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_logger.LogInformation("Joined guild \"{Name}\"", guild.Name);
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var cfg = await _guildData.GetSettings(guild.ID, ct);
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if (!GuildSettings.ReceiveStartupMessages.Get(cfg))
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{
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return Result.FromSuccess();
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}
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if (GuildSettings.PrivateFeedbackChannel.Get(cfg).Empty())
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{
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return Result.FromSuccess();
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}
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var currentUserResult = await _userApi.GetCurrentUserAsync(ct);
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if (!currentUserResult.IsDefined(out var currentUser))
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{
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return Result.FromError(currentUserResult);
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}
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Messages.Culture = GuildSettings.Language.Get(cfg);
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var i = Random.Shared.Next(1, 4);
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var embed = new EmbedBuilder().WithSmallTitle(currentUser.GetTag(), currentUser)
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.WithTitle($"Beep{i}".Localized())
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.WithDescription(Messages.Ready)
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.WithCurrentTimestamp()
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.WithColour(ColorsList.Blue)
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.Build();
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if (!embed.IsDefined(out var built))
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{
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return Result.FromError(embed);
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}
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return (Result)await _channelApi.CreateMessageAsync(
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GuildSettings.PrivateFeedbackChannel.Get(cfg), embeds: new[] { built }, ct: ct);
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}
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}
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