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Octobot/src/Commands/SettingsCommandGroup.cs
Octol1ttle 5f0d806213
Use IFeedbackService interface instead of implementation (#178)
This PR replaces usages of the `FeedbackService` implementation with the
`IFeedbackService` interface. Using concrete implementations breaks the
whole point of dependency injection, so it doesn't make sense to use
them
2023-11-04 23:28:22 +05:00

310 lines
11 KiB
C#

using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using System.Text;
using System.Text.Json.Nodes;
using JetBrains.Annotations;
using Octobot.Data;
using Octobot.Data.Options;
using Octobot.Extensions;
using Octobot.Services;
using Remora.Commands.Attributes;
using Remora.Commands.Groups;
using Remora.Discord.API.Abstractions.Objects;
using Remora.Discord.API.Abstractions.Rest;
using Remora.Discord.Commands.Attributes;
using Remora.Discord.Commands.Conditions;
using Remora.Discord.Commands.Contexts;
using Remora.Discord.Commands.Feedback.Services;
using Remora.Discord.Extensions.Embeds;
using Remora.Discord.Extensions.Formatting;
using Remora.Rest.Core;
using Remora.Results;
namespace Octobot.Commands;
/// <summary>
/// Handles the commands to list and modify per-guild settings: /settings and /settings list.
/// </summary>
[UsedImplicitly]
public class SettingsCommandGroup : CommandGroup
{
/// <summary>
/// Represents all options as an array of objects implementing <see cref="IOption" />.
/// </summary>
/// <remarks>
/// WARNING: If you update this array in any way, you must also update <see cref="AllOptionsEnum" /> and make sure
/// that the orders match.
/// </remarks>
private static readonly IOption[] AllOptions =
{
GuildSettings.Language,
GuildSettings.WelcomeMessage,
GuildSettings.ReceiveStartupMessages,
GuildSettings.RemoveRolesOnMute,
GuildSettings.ReturnRolesOnRejoin,
GuildSettings.AutoStartEvents,
GuildSettings.RenameHoistedUsers,
GuildSettings.PublicFeedbackChannel,
GuildSettings.PrivateFeedbackChannel,
GuildSettings.EventNotificationChannel,
GuildSettings.DefaultRole,
GuildSettings.MuteRole,
GuildSettings.EventNotificationRole,
GuildSettings.EventEarlyNotificationOffset
};
private readonly ICommandContext _context;
private readonly IFeedbackService _feedback;
private readonly GuildDataService _guildData;
private readonly IDiscordRestUserAPI _userApi;
private readonly UtilityService _utility;
public SettingsCommandGroup(
ICommandContext context, GuildDataService guildData,
IFeedbackService feedback, IDiscordRestUserAPI userApi, UtilityService utility)
{
_context = context;
_guildData = guildData;
_feedback = feedback;
_userApi = userApi;
_utility = utility;
}
/// <summary>
/// A slash command that sends a page from the list of current GuildSettings.
/// </summary>
/// <param name="page">The number of the page to send.</param>
/// <returns>
/// A feedback sending result which may or may not have succeeded.
/// </returns>
[Command("listsettings")]
[DiscordDefaultMemberPermissions(DiscordPermission.ManageGuild)]
[DiscordDefaultDMPermission(false)]
[RequireContext(ChannelContext.Guild)]
[RequireDiscordPermission(DiscordPermission.ManageGuild)]
[Description("Shows settings list for this server")]
[UsedImplicitly]
public async Task<Result> ExecuteListSettingsAsync(
[Description("Settings list page")] [MinValue(1)]
int page)
{
if (!_context.TryGetContextIDs(out var guildId, out _, out _))
{
return new ArgumentInvalidError(nameof(_context), "Unable to retrieve necessary IDs from command context");
}
var botResult = await _userApi.GetCurrentUserAsync(CancellationToken);
if (!botResult.IsDefined(out var bot))
{
return Result.FromError(botResult);
}
var cfg = await _guildData.GetSettings(guildId, CancellationToken);
Messages.Culture = GuildSettings.Language.Get(cfg);
return await SendSettingsListAsync(cfg, bot, page, CancellationToken);
}
private async Task<Result> SendSettingsListAsync(JsonNode cfg, IUser bot, int page,
CancellationToken ct = default)
{
var description = new StringBuilder();
var footer = new StringBuilder();
const int optionsPerPage = 10;
var totalPages = (AllOptions.Length + optionsPerPage - 1) / optionsPerPage;
var lastOptionOnPage = Math.Min(optionsPerPage * page, AllOptions.Length);
var firstOptionOnPage = optionsPerPage * page - optionsPerPage;
if (firstOptionOnPage >= AllOptions.Length)
{
var errorEmbed = new EmbedBuilder().WithSmallTitle(Messages.PageNotFound, bot)
.WithDescription(string.Format(Messages.PagesAllowed, Markdown.Bold(totalPages.ToString())))
.WithColour(ColorsList.Red)
.Build();
return await _feedback.SendContextualEmbedResultAsync(errorEmbed, ct);
}
footer.Append($"{Messages.Page} {page}/{totalPages} ");
for (var i = 0; i < totalPages; i++)
{
footer.Append(i + 1 == page ? "●" : "○");
}
for (var i = firstOptionOnPage; i < lastOptionOnPage; i++)
{
var optionName = AllOptions[i].Name;
var optionValue = AllOptions[i].Display(cfg);
description.AppendLine($"- {$"Settings{optionName}".Localized()}")
.Append($" - {Markdown.InlineCode(optionName)}: ")
.AppendLine(optionValue);
}
var embed = new EmbedBuilder().WithSmallTitle(Messages.SettingsListTitle, bot)
.WithDescription(description.ToString())
.WithColour(ColorsList.Default)
.WithFooter(footer.ToString())
.Build();
return await _feedback.SendContextualEmbedResultAsync(embed, ct);
}
/// <summary>
/// A slash command that modifies per-guild GuildSettings.
/// </summary>
/// <param name="setting">The setting to modify.</param>
/// <param name="value">The new value of the setting.</param>
/// <returns>A feedback sending result which may or may not have succeeded.</returns>
[Command("editsettings")]
[DiscordDefaultMemberPermissions(DiscordPermission.ManageGuild)]
[DiscordDefaultDMPermission(false)]
[RequireContext(ChannelContext.Guild)]
[RequireDiscordPermission(DiscordPermission.ManageGuild)]
[Description("Change settings for this server")]
[UsedImplicitly]
public async Task<Result> ExecuteEditSettingsAsync(
[Description("The setting whose value you want to change")]
AllOptionsEnum setting,
[Description("Setting value")] [MaxLength(512)]
string value)
{
if (!_context.TryGetContextIDs(out var guildId, out var channelId, out var executorId))
{
return new ArgumentInvalidError(nameof(_context), "Unable to retrieve necessary IDs from command context");
}
var botResult = await _userApi.GetCurrentUserAsync(CancellationToken);
if (!botResult.IsDefined(out var bot))
{
return Result.FromError(botResult);
}
var executorResult = await _userApi.GetUserAsync(executorId, CancellationToken);
if (!executorResult.IsDefined(out var executor))
{
return Result.FromError(executorResult);
}
var data = await _guildData.GetData(guildId, CancellationToken);
Messages.Culture = GuildSettings.Language.Get(data.Settings);
return await EditSettingAsync(AllOptions[(int)setting], value, data, channelId, executor, bot,
CancellationToken);
}
private async Task<Result> EditSettingAsync(
IOption option, string value, GuildData data, Snowflake channelId, IUser executor, IUser bot,
CancellationToken ct = default)
{
var setResult = option.Set(data.Settings, value);
if (!setResult.IsSuccess)
{
var failedEmbed = new EmbedBuilder().WithSmallTitle(Messages.SettingNotChanged, bot)
.WithDescription(setResult.Error.Message)
.WithColour(ColorsList.Red)
.Build();
return await _feedback.SendContextualEmbedResultAsync(failedEmbed, ct);
}
var builder = new StringBuilder();
builder.Append(Markdown.InlineCode(option.Name))
.Append($" {Messages.SettingIsNow} ")
.Append(option.Display(data.Settings));
var title = Messages.SettingSuccessfullyChanged;
var description = builder.ToString();
var logResult = _utility.LogActionAsync(
data.Settings, channelId, executor, title, description, bot, ColorsList.Magenta, false, ct);
if (!logResult.IsSuccess)
{
return Result.FromError(logResult.Error);
}
var embed = new EmbedBuilder().WithSmallTitle(title, bot)
.WithDescription(description)
.WithColour(ColorsList.Green)
.Build();
return await _feedback.SendContextualEmbedResultAsync(embed, ct);
}
/// <summary>
/// A slash command that resets per-guild GuildSettings.
/// </summary>
/// <param name="setting">The setting to reset.</param>
/// <returns>A feedback sending result which may have succeeded.</returns>
[Command("resetsettings")]
[DiscordDefaultMemberPermissions(DiscordPermission.ManageGuild)]
[DiscordDefaultDMPermission(false)]
[RequireContext(ChannelContext.Guild)]
[RequireDiscordPermission(DiscordPermission.ManageGuild)]
[Description("Reset settings for this server")]
[UsedImplicitly]
public async Task<Result> ExecuteResetSettingsAsync(
[Description("Setting to reset")] AllOptionsEnum? setting = null)
{
if (!_context.TryGetContextIDs(out var guildId, out _, out _))
{
return new ArgumentInvalidError(nameof(_context), "Unable to retrieve necessary IDs from command context");
}
var botResult = await _userApi.GetCurrentUserAsync(CancellationToken);
if (!botResult.IsDefined(out var bot))
{
return Result.FromError(botResult);
}
var cfg = await _guildData.GetSettings(guildId, CancellationToken);
Messages.Culture = GuildSettings.Language.Get(cfg);
if (setting is not null)
{
return await ResetSingleSettingAsync(cfg, bot, AllOptions[(int)setting], CancellationToken);
}
return await ResetAllSettingsAsync(cfg, bot, CancellationToken);
}
private async Task<Result> ResetSingleSettingAsync(JsonNode cfg, IUser bot,
IOption option, CancellationToken ct = default)
{
var resetResult = option.Reset(cfg);
if (!resetResult.IsSuccess)
{
return Result.FromError(resetResult.Error);
}
var embed = new EmbedBuilder().WithSmallTitle(
string.Format(Messages.SingleSettingReset, option.Name), bot)
.WithColour(ColorsList.Green)
.Build();
return await _feedback.SendContextualEmbedResultAsync(embed, ct);
}
private async Task<Result> ResetAllSettingsAsync(JsonNode cfg, IUser bot,
CancellationToken ct = default)
{
var failedResults = new List<Result>();
foreach (var resetResult in AllOptions.Select(option => option.Reset(cfg)))
{
failedResults.AddIfFailed(resetResult);
}
if (failedResults.Count is not 0)
{
return failedResults.AggregateErrors();
}
var embed = new EmbedBuilder().WithSmallTitle(Messages.AllSettingsReset, bot)
.WithColour(ColorsList.Green)
.Build();
return await _feedback.SendContextualEmbedResultAsync(embed, ct);
}
}