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Octobot/Boyfriend/GuildConfig.cs

48 lines
1.6 KiB
C#

using System.Globalization;
using Newtonsoft.Json;
namespace Boyfriend;
public class GuildConfig {
public ulong? Id { get; }
public string? Lang { get; set; }
public string? Prefix { get; set; }
public bool? RemoveRolesOnMute { get; set; }
public bool? UseSystemChannel { get; set; }
public bool? SendWelcomeMessages { get; set; }
public bool? ReceiveStartupMessages { get; set; }
public string? WelcomeMessage { get; set; }
public ulong? DefaultRole { get; set; }
public ulong? MuteRole { get; set; }
public ulong? AdminLogChannel { get; set; }
public ulong? BotLogChannel { get; set; }
public Dictionary<ulong, List<ulong>>? RolesRemovedOnMute { get; private set; }
public GuildConfig(ulong id) {
Id = id;
Validate();
}
public void Validate() {
if (Id == null) throw new Exception("Something went horribly, horribly wrong");
Lang ??= "ru";
Messages.Culture = new CultureInfo(Lang);
Prefix ??= "!";
RemoveRolesOnMute ??= false;
UseSystemChannel ??= true;
SendWelcomeMessages ??= true;
ReceiveStartupMessages ??= true;
WelcomeMessage ??= Messages.DefaultWelcomeMessage;
DefaultRole ??= 0;
MuteRole ??= 0;
AdminLogChannel ??= 0;
BotLogChannel ??= 0;
RolesRemovedOnMute ??= new Dictionary<ulong, List<ulong>>();
}
public async Task Save() {
Validate();
RolesRemovedOnMute!.TrimExcess();
await File.WriteAllTextAsync("config_" + Id + ".json", JsonConvert.SerializeObject(this));
}
}