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Octobot/src/Data/GuildData.cs
Macintosh II c6dd3727c3
The Milestone Commit (#48)
mctaylors:
- updated readme 7 times (and only adding new logo from /about)
-
[removed](aeeb3d4399)
bot footer from created event embed on the second try
-
[changed](4b9b91d9e4)
cdn from discord to upload.systems

Octol1ttle:
- Guild settings code has been overhauled. Instead of instances of a
`GuildConfiguration` class being (de-)serialized when used with listing
and setting options provided by reflection, there are now multiple
`Option` classes responsible for the type of option they are storing.
The classes support getting a value, validating and setting values with
Results, and getting a user-friendly representation of these values.
This makes use of polymorphism, providing clean and easier to use and
refactor code.
- Gateway event responders have been split into their own separate
files, which should make it easier to find and modify responders when
needed.
- Warning suppressions regarding unused and never instantiated classes
have been replaced by `[ImplicitUse]` annotations provided by
`JetBrains.Annotations`. This avoids hiding real issues and provides a
better way to suppress false warnings while being explicit.
- It is no longer possible to execute some slash commands if they are
run without the correct permissions
- Dependencies are now more explicitly defined

neroduckale:
 - Made easter eggs case-insensitive

---------

Signed-off-by: Macintosh II <95250141+mctaylors@users.noreply.github.com>
Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
Co-authored-by: Octol1ttle <l1ttleofficial@outlook.com>
Co-authored-by: nrdk <neroduck@vk.com>
2023-07-18 12:25:02 +00:00

38 lines
1.5 KiB
C#

using System.Text.Json.Nodes;
using Remora.Rest.Core;
namespace Boyfriend.Data;
/// <summary>
/// Stores information about a guild. This information is not accessible via the Discord API.
/// </summary>
/// <remarks>This information is stored on disk as a JSON file.</remarks>
public class GuildData {
public readonly Dictionary<ulong, MemberData> MemberData;
public readonly string MemberDataPath;
public readonly Dictionary<ulong, ScheduledEventData> ScheduledEvents;
public readonly string ScheduledEventsPath;
public readonly JsonNode Settings;
public readonly string SettingsPath;
public GuildData(
JsonNode settings, string settingsPath,
Dictionary<ulong, ScheduledEventData> scheduledEvents, string scheduledEventsPath,
Dictionary<ulong, MemberData> memberData, string memberDataPath) {
Settings = settings;
SettingsPath = settingsPath;
ScheduledEvents = scheduledEvents;
ScheduledEventsPath = scheduledEventsPath;
MemberData = memberData;
MemberDataPath = memberDataPath;
}
public MemberData GetMemberData(Snowflake userId) {
if (MemberData.TryGetValue(userId.Value, out var existing)) return existing;
var newData = new MemberData(userId.Value, null);
MemberData.Add(userId.Value, newData);
return newData;
}
}