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Octobot/TeamOctolings.Octobot/Data/Options/LanguageOption.cs

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1.1 KiB
C#

using System.Globalization;
using System.Text.Json.Nodes;
using Remora.Results;
namespace TeamOctolings.Octobot.Data.Options;
/// <inheritdoc />
public sealed class LanguageOption : GuildOption<CultureInfo>
{
private static readonly Dictionary<string, CultureInfo> CultureInfoCache = new()
{
{ "en", new CultureInfo("en-US") },
{ "ru", new CultureInfo("ru-RU") }
};
public LanguageOption(string name, string defaultValue) : base(name, CultureInfoCache[defaultValue]) { }
protected override string Value(JsonNode settings)
{
return settings[Name]?.GetValue<string>() ?? "en";
}
/// <inheritdoc />
public override CultureInfo Get(JsonNode settings)
{
var property = settings[Name];
return property != null ? CultureInfoCache[property.GetValue<string>()] : DefaultValue;
}
/// <inheritdoc />
public override Result Set(JsonNode settings, string from)
{
return CultureInfoCache.ContainsKey(from.ToLowerInvariant())
? base.Set(settings, from.ToLowerInvariant())
: new ArgumentInvalidError(nameof(from), Messages.LanguageNotSupported);
}
}