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62 lines
No EOL
2 KiB
C#
62 lines
No EOL
2 KiB
C#
using System.Text.Json;
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using Discord;
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using Discord.WebSocket;
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namespace Boyfriend;
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public static class Boyfriend {
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public static void Main()
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=> Init().GetAwaiter().GetResult();
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private static readonly DiscordSocketConfig Config = new() {
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MessageCacheSize = 250,
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GatewayIntents = GatewayIntents.All
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};
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public static readonly DiscordSocketClient Client = new(Config);
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private static readonly Dictionary<ulong, GuildConfig> GuildConfigDictionary = new();
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private static async Task Init() {
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Client.Log += Log;
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var token = (await File.ReadAllTextAsync("token.txt")).Trim();
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await Client.LoginAsync(TokenType.Bot, token);
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await Client.StartAsync();
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await Client.SetActivityAsync(new Game("Retrospecter - Electrospasm", ActivityType.Listening));
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await new EventHandler().InitEvents();
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await Task.Delay(-1);
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}
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private static Task Log(LogMessage msg) {
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Console.WriteLine(msg.ToString());
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return Task.CompletedTask;
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}
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public static async Task SetupGuildConfigs() {
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foreach (var guild in Client.Guilds) {
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var path = "config_" + guild.Id + ".json";
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var openStream = !File.Exists(path) ? File.Create(path) : File.OpenRead(path);
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GuildConfig config;
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try {
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config = await JsonSerializer.DeserializeAsync<GuildConfig>(openStream) ?? throw new Exception();
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} catch (JsonException) {
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config = new GuildConfig(guild.Id, "ru", "!", false);
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}
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GuildConfigDictionary.Add(guild.Id, config);
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}
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}
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public static GuildConfig GetGuildConfig(IGuild guild) {
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GuildConfig toReturn;
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toReturn = GuildConfigDictionary.ContainsKey(guild.Id) ? GuildConfigDictionary[guild.Id]
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: new GuildConfig(guild.Id, "ru", "!", false);
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if (toReturn.Id != guild.Id) throw new Exception();
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return toReturn;
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}
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} |