using System.ComponentModel; using System.Text; using System.Text.Json.Nodes; using Boyfriend.Data; using Boyfriend.Data.Options; using Boyfriend.Services; using JetBrains.Annotations; using Remora.Commands.Attributes; using Remora.Commands.Groups; using Remora.Discord.API.Abstractions.Objects; using Remora.Discord.API.Abstractions.Rest; using Remora.Discord.Commands.Attributes; using Remora.Discord.Commands.Conditions; using Remora.Discord.Commands.Contexts; using Remora.Discord.Commands.Feedback.Services; using Remora.Discord.Extensions.Embeds; using Remora.Discord.Extensions.Formatting; using Remora.Results; namespace Boyfriend.Commands; /// /// Handles the commands to list and modify per-guild settings: /settings and /settings list. /// [UsedImplicitly] public class SettingsCommandGroup : CommandGroup { private static readonly IOption[] AllOptions = { GuildSettings.Language, GuildSettings.WelcomeMessage, GuildSettings.ReceiveStartupMessages, GuildSettings.RemoveRolesOnMute, GuildSettings.ReturnRolesOnRejoin, GuildSettings.AutoStartEvents, GuildSettings.RenameHoistedUsers, GuildSettings.PublicFeedbackChannel, GuildSettings.PrivateFeedbackChannel, GuildSettings.EventNotificationChannel, GuildSettings.DefaultRole, GuildSettings.MuteRole, GuildSettings.EventNotificationRole, GuildSettings.EventEarlyNotificationOffset }; private readonly ICommandContext _context; private readonly GuildDataService _dataService; private readonly FeedbackService _feedbackService; private readonly IDiscordRestUserAPI _userApi; public SettingsCommandGroup( ICommandContext context, GuildDataService dataService, FeedbackService feedbackService, IDiscordRestUserAPI userApi) { _context = context; _dataService = dataService; _feedbackService = feedbackService; _userApi = userApi; } /// /// A slash command that lists current per-guild GuildSettings. /// /// /// A feedback sending result which may or may not have succeeded. /// [Command("settingslist")] [DiscordDefaultMemberPermissions(DiscordPermission.ManageGuild)] [DiscordDefaultDMPermission(false)] [RequireContext(ChannelContext.Guild)] [RequireDiscordPermission(DiscordPermission.ManageGuild)] [Description("Shows settings list for this server")] [UsedImplicitly] public async Task ExecuteSettingsListAsync( [Description("Settings list page")] int page) { if (!_context.TryGetContextIDs(out var guildId, out _, out _)) return Result.FromError( new ArgumentNullError(nameof(_context), "Unable to retrieve necessary IDs from command context")); var currentUserResult = await _userApi.GetCurrentUserAsync(CancellationToken); if (!currentUserResult.IsDefined(out var currentUser)) return Result.FromError(currentUserResult); var cfg = await _dataService.GetSettings(guildId, CancellationToken); Messages.Culture = GuildSettings.Language.Get(cfg); return await SendSettingsListAsync(cfg, currentUser, page, CancellationToken); } private async Task SendSettingsListAsync(JsonNode cfg, IUser currentUser, int page, CancellationToken ct = default) { var builder = new StringBuilder(); var footer = new StringBuilder(); const int optionsPerList = 7; var totalPages = (AllOptions.Length + optionsPerList - 1)/optionsPerList; for (var i = optionsPerList * page - optionsPerList; i <= optionsPerList * page - 1; i++) { try { builder.AppendLine($"Settings{AllOptions[i].Name}".Localized()) .Append(Markdown.InlineCode(AllOptions[i].Name)) .Append(": ") .AppendLine(AllOptions[i].Display(cfg)) .AppendLine(); } catch { /* hilariously ignored */ } } footer.Append($"{Messages.Page} {page}/{totalPages} "); for (var i = 1; i <= totalPages; i++) footer.Append(i == page ? "●" : "○"); var embed = new EmbedBuilder().WithSmallTitle(Messages.SettingsListTitle, currentUser) .WithDescription(builder.ToString()) .WithColour(ColorsList.Default) .WithFooter(footer.ToString()) .Build(); if (optionsPerList * page - optionsPerList >= AllOptions.Length) { embed = new EmbedBuilder().WithSmallTitle(Messages.PageNotFound, currentUser) .WithDescription($"{Messages.PagesAllowed}: {Markdown.Bold(totalPages.ToString())}") .WithColour(ColorsList.Red) .Build(); } return await _feedbackService.SendContextualEmbedResultAsync(embed, ct); } /// /// A slash command that modifies per-guild GuildSettings. /// /// The setting to modify. /// The new value of the setting. /// A feedback sending result which may or may not have succeeded. [Command("settings")] [DiscordDefaultMemberPermissions(DiscordPermission.ManageGuild)] [DiscordDefaultDMPermission(false)] [RequireContext(ChannelContext.Guild)] [RequireDiscordPermission(DiscordPermission.ManageGuild)] [Description("Change settings for this server")] [UsedImplicitly] public async Task ExecuteSettingsAsync( [Description("The setting whose value you want to change")] string setting, [Description("Setting value")] string value) { if (!_context.TryGetContextIDs(out var guildId, out _, out _)) return Result.FromError( new ArgumentNullError(nameof(_context), "Unable to retrieve necessary IDs from command context")); var currentUserResult = await _userApi.GetCurrentUserAsync(CancellationToken); if (!currentUserResult.IsDefined(out var currentUser)) return Result.FromError(currentUserResult); var data = await _dataService.GetData(guildId, CancellationToken); Messages.Culture = GuildSettings.Language.Get(data.Settings); return await EditSettingAsync(setting, value, data, currentUser, CancellationToken); } private async Task EditSettingAsync( string setting, string value, GuildData data, IUser currentUser, CancellationToken ct = default) { var option = AllOptions.Single( o => string.Equals(setting, o.Name, StringComparison.InvariantCultureIgnoreCase)); var setResult = option.Set(data.Settings, value); if (!setResult.IsSuccess) { var failedEmbed = new EmbedBuilder().WithSmallTitle(Messages.SettingNotChanged, currentUser) .WithDescription(setResult.Error.Message) .WithColour(ColorsList.Red) .Build(); return await _feedbackService.SendContextualEmbedResultAsync(failedEmbed, ct); } var builder = new StringBuilder(); builder.Append(Markdown.InlineCode(option.Name)) .Append($" {Messages.SettingIsNow} ") .Append(option.Display(data.Settings)); var embed = new EmbedBuilder().WithSmallTitle(Messages.SettingSuccessfullyChanged, currentUser) .WithDescription(builder.ToString()) .WithColour(ColorsList.Green) .Build(); return await _feedbackService.SendContextualEmbedResultAsync(embed, ct); } }