using System.Globalization; namespace Boyfriend.Data; public class GuildData { public readonly GuildConfiguration Configuration; public readonly string ConfigurationPath; public readonly Dictionary ScheduledEvents; public readonly string ScheduledEventsPath; public GuildData( GuildConfiguration configuration, string configurationPath, Dictionary scheduledEvents, string scheduledEventsPath) { Configuration = configuration; ConfigurationPath = configurationPath; ScheduledEvents = scheduledEvents; ScheduledEventsPath = scheduledEventsPath; } public CultureInfo Culture => Configuration.Culture; }