using System.Text; using System.Text.RegularExpressions; using Boyfriend.Commands; using Discord; using Discord.Commands; using Discord.WebSocket; namespace Boyfriend; public static class CommandHandler { public static readonly Command[] Commands = { new BanCommand(), new ClearCommand(), new HelpCommand(), new KickCommand(), new MuteCommand(), new PingCommand(), new SettingsCommand(), new UnbanCommand(), new UnmuteCommand() }; private static readonly Dictionary RegexCache = new(); public static readonly StringBuilder StackedReplyMessage = new(); public static readonly StringBuilder StackedPublicFeedback = new(); public static readonly StringBuilder StackedPrivateFeedback = new(); #pragma warning disable CA2211 public static bool ConfigWriteScheduled = false; // HOW IT CAN BE PRIVATE???? #pragma warning restore CA2211 public static async Task HandleCommand(SocketUserMessage message) { StackedReplyMessage.Clear(); StackedPrivateFeedback.Clear(); StackedPublicFeedback.Clear(); var context = new SocketCommandContext(Boyfriend.Client, message); var guild = context.Guild; var config = Boyfriend.GetGuildConfig(guild.Id); Regex regex; if (RegexCache.ContainsKey(config["Prefix"])) { regex = RegexCache[config["Prefix"]]; } else { regex = new Regex(Regex.Escape(config["Prefix"])); RegexCache.Add(config["Prefix"], regex); } var list = message.Content.Split("\n"); var currentLine = 0; foreach (var line in list) { currentLine++; foreach (var command in Commands) { if (!command.Aliases.Contains(regex.Replace(line, "", 1).ToLower().Split()[0])) continue; await context.Channel.TriggerTypingAsync(); var args = line.Split().Skip(1).ToArray(); if (command.ArgsLengthRequired <= args.Length) await command.Run(context, args); else StackedReplyMessage.AppendFormat(Messages.NotEnoughArguments, command.ArgsLengthRequired.ToString(), args.Length.ToString()); if (currentLine != list.Length) continue; if (ConfigWriteScheduled) await Boyfriend.WriteGuildConfig(guild.Id); await message.ReplyAsync(StackedReplyMessage.ToString(), false, null, AllowedMentions.None); var adminChannel = Utils.GetAdminLogChannel(guild.Id); var systemChannel = guild.SystemChannel; if (StackedPrivateFeedback.Length > 0 && adminChannel != null && adminChannel.Id != message.Channel.Id) await Utils.SilentSendAsync(adminChannel, StackedPrivateFeedback.ToString()); if (StackedPublicFeedback.Length > 0 && systemChannel != null && systemChannel.Id != adminChannel?.Id && systemChannel.Id != message.Channel.Id) await Utils.SilentSendAsync(systemChannel, StackedPublicFeedback.ToString()); } } } public static string HasPermission(ref SocketGuildUser user, GuildPermission toCheck, GuildPermission forBot = GuildPermission.StartEmbeddedActivities) { var me = user.Guild.CurrentUser; if (user.Id == user.Guild.OwnerId || (me.GuildPermissions.Has(GuildPermission.Administrator) && user.GuildPermissions.Has(GuildPermission.Administrator))) return ""; if (forBot == GuildPermission.StartEmbeddedActivities) forBot = toCheck; if (!me.GuildPermissions.Has(forBot)) return Messages.CommandNoPermissionBot; return !user.GuildPermissions.Has(toCheck) ? Messages.CommandNoPermissionUser : ""; } public static string CanInteract(ref SocketGuildUser actor, ref SocketGuildUser target) { if (actor.Guild != target.Guild) return Messages.InteractionsDifferentGuilds; if (actor.Id == actor.Guild.OwnerId) return ""; if (target.Id == target.Guild.OwnerId) return Messages.InteractionsOwner; if (actor == target) return Messages.InteractionsYourself; var me = target.Guild.CurrentUser; if (target == me) return Messages.InteractionsMe; if (me.Hierarchy <= target.Hierarchy) return Messages.InteractionsFailedBot; return actor.Hierarchy <= target.Hierarchy ? Messages.InteractionsFailedUser : ""; } }