using Boyfriend.Data; using Discord; using Discord.WebSocket; namespace Boyfriend.Commands; public sealed class MuteCommand : ICommand { public string[] Aliases { get; } = { "mute", "timeout", "заглушить", "мут" }; public async Task RunAsync(CommandProcessor cmd, string[] args, string[] cleanArgs) { var toMute = cmd.GetMember(args, 0); if (toMute is null) return; var duration = CommandProcessor.GetTimeSpan(args, 1); var reason = cmd.GetRemaining(args, duration.TotalSeconds < 1 ? 1 : 2, "MuteReason"); if (reason is null) return; var guildData = GuildData.Get(cmd.Context.Guild); var role = guildData.MuteRole; if ((role is not null && toMute.Roles.Contains(role)) || (toMute.TimedOutUntil is not null && toMute.TimedOutUntil.Value > DateTimeOffset.Now)) { cmd.Reply(Messages.MemberAlreadyMuted, ReplyEmojis.Error); return; } if (cmd.HasPermission(GuildPermission.ModerateMembers) && cmd.CanInteractWith(toMute, "Mute")) await MuteMemberAsync(cmd, toMute, duration, guildData, reason); } private static async Task MuteMemberAsync(CommandProcessor cmd, SocketGuildUser toMute, TimeSpan duration, GuildData data, string reason) { var requestOptions = Utils.GetRequestOptions($"({cmd.Context.User}) {reason}"); var role = data.MuteRole; var hasDuration = duration.TotalSeconds > 0; if (role is not null) { if (data.Preferences["RemoveRolesOnMute"] is "true") await toMute.RemoveRolesAsync(toMute.Roles, requestOptions); await toMute.AddRoleAsync(role, requestOptions); } else { if (!hasDuration || duration.TotalDays > 28) { cmd.Reply(Messages.DurationRequiredForTimeOuts, ReplyEmojis.Error); return; } if (toMute.IsBot) { cmd.Reply(Messages.CannotTimeOutBot, ReplyEmojis.Error); return; } await toMute.SetTimeOutAsync(duration, requestOptions); } data.MemberData[toMute.Id].MutedUntil = DateTimeOffset.Now.Add(duration); cmd.ConfigWriteScheduled = true; var feedback = string.Format(Messages.FeedbackMemberMuted, toMute.Mention, Utils.GetHumanizedTimeSpan(duration), Utils.Wrap(reason)); cmd.Reply(feedback, ReplyEmojis.Muted); cmd.Audit(feedback); } }