This PR moves all code related to synchronization of scheduled events to
ScheduledEventUpdateService. Just like #130, this reduces possible
points of failures, maintenance burden and reliance on gateway events
This PR makes it so that roles in MemberData are updated only in
MemberUpdateService. This reduces possible points of failures,
maintenance burden and reliance on gateway events
Because the Discord API sucks at providing data when needed, this PR
makes it so that events are synchronized every tick instead of on
gateway events. This fixes an issue where the bot won't know about a
scheduled event if it was created before the bot was started
We're moving!
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Signed-off-by: Macintosh II <mctaylxrs@outlook.com>
Signed-off-by: Macintosh II <95250141+mctaylors@users.noreply.github.com>
Co-authored-by: Octol1ttle <l1ttleofficial@outlook.com>
- Added support for `MuteRole`, now if you add any role to this setting,
then try to mute a member, all his roles will be removed except for the
one you set in this setting.
- Fixed `/unmute`, that tried to set target's display name to unmute
reason.
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Signed-off-by: Macintosh II <mctaylxrs@outlook.com>
This PR fixes an exception that would occur when deserialization of
ScheduledEventData would be attempted. The exception is fixed by
providing a constructor containing all properties and adding the
`[JsonConstructor]` attribute.
Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
This PR closes #85.
This PR fixes many issues related to scheduled events. Most importantly,
scheduled events that are no longer present in the guild, but still have
data related to them, won't be left rotting.
This requires deletion of `ScheduledEvents.json` files in all guilds.
Maybe I'll start writing datafixers one day...
Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
This PR backfills member data when a guild is loaded or a new member
joins it. The reason for that is some actions that happen on member tick
(default role grant, nickname filtering) would only occur if a member
had data related to them (due to being banned or setting a reminder). In
addition, the `.editorconfig` was updated with new inspections provided
by a new release of Rider, 2023.2
See explanations for some changes in comments.
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Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
This PR fixes an issue where, if the `PublicFeedbackChannel` wasn't set
or the welcome message was disabled, `GuildMemberJoinedResponder` would
`return` early, causing roles to not be granted back if
`ReturnRolesOnRejoin` was enabled, by moving the `if return` after the
code that grants back roles
Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
*I'll start working on features and bugfixes after this PR, I promise*
very short summary:
- no more braceless statements
- braces are on new lines now
- `sealed` on everything that can be `sealed`
- no more awkwardly looking alignment of fields/parameters
- no more `Service` suffix on service fields. yeah.
- no more `else`s. who needs them?
- code style is now enforced by CI
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Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
This PR removes the wrapping of in-house created result errors with
`Result.FromError` (I did not know this was possible until today, lol),
which reduces code verbosity and makes it easier to read, and replaces
`ArgumentNullError` with `ArgumentInvalidError` when retrieving IDs from
a command context, which, in my opinion, is more correct.
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Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
Depends on #55
These changes are really small and I don't know how to reasonably split
them into multiple PRs, but here's the changelog:
- The result of the `UtilityService#LogActionAsync` call in
`BanCommandGroup#BanUserAsync` is no longer ignored and it's errors will
now prevent feedback from being sent;
- Converted `if` statement to a `return` with ternary in
`LanguageOption`;
- Slightly decreased method complexity of
`MessageDeletedResponder#RespondAsync` by cleverly using Results;
- Changed the order of parameters for `UtilityService#LogActionAsync` to
flow better;
- Removed the exemption for `ConvertIfToReturnStatement` for
InspectCode.
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Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
mctaylors:
- updated readme 7 times (and only adding new logo from /about)
-
[removed](aeeb3d4399)
bot footer from created event embed on the second try
-
[changed](4b9b91d9e4)
cdn from discord to upload.systems
Octol1ttle:
- Guild settings code has been overhauled. Instead of instances of a
`GuildConfiguration` class being (de-)serialized when used with listing
and setting options provided by reflection, there are now multiple
`Option` classes responsible for the type of option they are storing.
The classes support getting a value, validating and setting values with
Results, and getting a user-friendly representation of these values.
This makes use of polymorphism, providing clean and easier to use and
refactor code.
- Gateway event responders have been split into their own separate
files, which should make it easier to find and modify responders when
needed.
- Warning suppressions regarding unused and never instantiated classes
have been replaced by `[ImplicitUse]` annotations provided by
`JetBrains.Annotations`. This avoids hiding real issues and provides a
better way to suppress false warnings while being explicit.
- It is no longer possible to execute some slash commands if they are
run without the correct permissions
- Dependencies are now more explicitly defined
neroduckale:
- Made easter eggs case-insensitive
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Signed-off-by: Macintosh II <95250141+mctaylors@users.noreply.github.com>
Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
Co-authored-by: Octol1ttle <l1ttleofficial@outlook.com>
Co-authored-by: nrdk <neroduck@vk.com>