The Milestone Commit (#48)

mctaylors:
- updated readme 7 times (and only adding new logo from /about)
-
[removed](https://github.com/TeamOctolings/Boyfriend/pull/48/commits/aeeb3d4399c31df70b47ccdf59f6963fdb68e9ec)
bot footer from created event embed on the second try
-
[changed](https://github.com/TeamOctolings/Boyfriend/pull/48/commits/4b9b91d9e4d2289d9aad4e600f5ca6a424638a6e)
cdn from discord to upload.systems

Octol1ttle:
- Guild settings code has been overhauled. Instead of instances of a
`GuildConfiguration` class being (de-)serialized when used with listing
and setting options provided by reflection, there are now multiple
`Option` classes responsible for the type of option they are storing.
The classes support getting a value, validating and setting values with
Results, and getting a user-friendly representation of these values.
This makes use of polymorphism, providing clean and easier to use and
refactor code.
- Gateway event responders have been split into their own separate
files, which should make it easier to find and modify responders when
needed.
- Warning suppressions regarding unused and never instantiated classes
have been replaced by `[ImplicitUse]` annotations provided by
`JetBrains.Annotations`. This avoids hiding real issues and provides a
better way to suppress false warnings while being explicit.
- It is no longer possible to execute some slash commands if they are
run without the correct permissions
- Dependencies are now more explicitly defined

neroduckale:
 - Made easter eggs case-insensitive

---------

Signed-off-by: Macintosh II <95250141+mctaylors@users.noreply.github.com>
Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
Co-authored-by: Octol1ttle <l1ttleofficial@outlook.com>
Co-authored-by: nrdk <neroduck@vk.com>
This commit is contained in:
Macintxsh 2023-07-18 15:25:02 +03:00 committed by GitHub
parent 3eb17b96c5
commit c6dd3727c3
Signed by: GitHub
GPG key ID: 4AEE18F83AFDEB23
39 changed files with 912 additions and 658 deletions

View file

@ -0,0 +1,63 @@
using Boyfriend.Data;
using Boyfriend.Services;
using JetBrains.Annotations;
using Microsoft.Extensions.Logging;
using Remora.Discord.API.Abstractions.Gateway.Events;
using Remora.Discord.API.Abstractions.Rest;
using Remora.Discord.API.Gateway.Events;
using Remora.Discord.Extensions.Embeds;
using Remora.Discord.Gateway.Responders;
using Remora.Results;
namespace Boyfriend.Responders;
/// <summary>
/// Handles sending a <see cref="Ready" /> message to a guild that has just initialized if that guild
/// has <see cref="GuildSettings.ReceiveStartupMessages" /> enabled
/// </summary>
[UsedImplicitly]
public class GuildLoadedResponder : IResponder<IGuildCreate> {
private readonly IDiscordRestChannelAPI _channelApi;
private readonly GuildDataService _dataService;
private readonly ILogger<GuildLoadedResponder> _logger;
private readonly IDiscordRestUserAPI _userApi;
public GuildLoadedResponder(
IDiscordRestChannelAPI channelApi, GuildDataService dataService, ILogger<GuildLoadedResponder> logger,
IDiscordRestUserAPI userApi) {
_channelApi = channelApi;
_dataService = dataService;
_logger = logger;
_userApi = userApi;
}
public async Task<Result> RespondAsync(IGuildCreate gatewayEvent, CancellationToken ct = default) {
if (!gatewayEvent.Guild.IsT0) return Result.FromSuccess(); // Guild is not IAvailableGuild
var guild = gatewayEvent.Guild.AsT0;
_logger.LogInformation("Joined guild \"{Name}\"", guild.Name);
var cfg = await _dataService.GetSettings(guild.ID, ct);
if (!GuildSettings.ReceiveStartupMessages.Get(cfg))
return Result.FromSuccess();
if (GuildSettings.PrivateFeedbackChannel.Get(cfg).Empty())
return Result.FromSuccess();
var currentUserResult = await _userApi.GetCurrentUserAsync(ct);
if (!currentUserResult.IsDefined(out var currentUser)) return Result.FromError(currentUserResult);
Messages.Culture = GuildSettings.Language.Get(cfg);
var i = Random.Shared.Next(1, 4);
var embed = new EmbedBuilder().WithSmallTitle(currentUser.GetTag(), currentUser)
.WithTitle($"Beep{i}".Localized())
.WithDescription(Messages.Ready)
.WithCurrentTimestamp()
.WithColour(ColorsList.Blue)
.Build();
if (!embed.IsDefined(out var built)) return Result.FromError(embed);
return (Result)await _channelApi.CreateMessageAsync(
GuildSettings.PrivateFeedbackChannel.Get(cfg), embeds: new[] { built }, ct: ct);
}
}