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The Milestone Commit (#48)
mctaylors: - updated readme 7 times (and only adding new logo from /about) - [removed](aeeb3d4399
) bot footer from created event embed on the second try - [changed](4b9b91d9e4
) cdn from discord to upload.systems Octol1ttle: - Guild settings code has been overhauled. Instead of instances of a `GuildConfiguration` class being (de-)serialized when used with listing and setting options provided by reflection, there are now multiple `Option` classes responsible for the type of option they are storing. The classes support getting a value, validating and setting values with Results, and getting a user-friendly representation of these values. This makes use of polymorphism, providing clean and easier to use and refactor code. - Gateway event responders have been split into their own separate files, which should make it easier to find and modify responders when needed. - Warning suppressions regarding unused and never instantiated classes have been replaced by `[ImplicitUse]` annotations provided by `JetBrains.Annotations`. This avoids hiding real issues and provides a better way to suppress false warnings while being explicit. - It is no longer possible to execute some slash commands if they are run without the correct permissions - Dependencies are now more explicitly defined neroduckale: - Made easter eggs case-insensitive --------- Signed-off-by: Macintosh II <95250141+mctaylors@users.noreply.github.com> Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com> Co-authored-by: Octol1ttle <l1ttleofficial@outlook.com> Co-authored-by: nrdk <neroduck@vk.com>
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39 changed files with 912 additions and 658 deletions
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@ -1,26 +1,44 @@
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using System.ComponentModel;
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using System.Reflection;
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using System.Text;
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using Boyfriend.Data;
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using Boyfriend.Data.Options;
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using Boyfriend.Services;
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using JetBrains.Annotations;
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using Remora.Commands.Attributes;
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using Remora.Commands.Groups;
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using Remora.Discord.API.Abstractions.Objects;
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using Remora.Discord.API.Abstractions.Rest;
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using Remora.Discord.Commands.Attributes;
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using Remora.Discord.Commands.Conditions;
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using Remora.Discord.Commands.Contexts;
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using Remora.Discord.Commands.Feedback.Services;
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using Remora.Discord.Extensions.Embeds;
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using Remora.Discord.Extensions.Formatting;
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using Remora.Results;
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// ReSharper disable ClassNeverInstantiated.Global
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// ReSharper disable UnusedMember.Global
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namespace Boyfriend.Commands;
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/// <summary>
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/// Handles the commands to list and modify per-guild settings: /settings and /settings list.
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/// </summary>
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[UsedImplicitly]
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public class SettingsCommandGroup : CommandGroup {
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private static readonly IOption[] AllOptions = {
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GuildSettings.Language,
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GuildSettings.WelcomeMessage,
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GuildSettings.ReceiveStartupMessages,
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GuildSettings.RemoveRolesOnMute,
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GuildSettings.ReturnRolesOnRejoin,
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GuildSettings.AutoStartEvents,
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GuildSettings.PublicFeedbackChannel,
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GuildSettings.PrivateFeedbackChannel,
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GuildSettings.EventNotificationChannel,
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GuildSettings.DefaultRole,
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GuildSettings.MuteRole,
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GuildSettings.EventNotificationRole,
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GuildSettings.EventEarlyNotificationOffset
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};
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private readonly ICommandContext _context;
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private readonly GuildDataService _dataService;
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private readonly FeedbackService _feedbackService;
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}
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/// <summary>
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/// A slash command that lists current per-guild settings.
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/// A slash command that lists current per-guild GuildSettings.
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/// </summary>
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/// <returns>
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/// A feedback sending result which may or may not have succeeded.
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/// </returns>
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[Command("settingslist")]
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[DiscordDefaultMemberPermissions(DiscordPermission.ManageGuild)]
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[DiscordDefaultDMPermission(false)]
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[RequireContext(ChannelContext.Guild)]
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[RequireDiscordPermission(DiscordPermission.ManageGuild)]
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[Description("Shows settings list for this server")]
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[UsedImplicitly]
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public async Task<Result> ListSettingsAsync() {
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if (!_context.TryGetContextIDs(out var guildId, out _, out _))
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return Result.FromError(
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if (!currentUserResult.IsDefined(out var currentUser))
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return Result.FromError(currentUserResult);
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var cfg = await _dataService.GetConfiguration(guildId.Value, CancellationToken);
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Messages.Culture = cfg.GetCulture();
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var cfg = await _dataService.GetSettings(guildId.Value, CancellationToken);
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Messages.Culture = GuildSettings.Language.Get(cfg);
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var builder = new StringBuilder();
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foreach (var setting in typeof(GuildConfiguration).GetProperties()) {
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builder.Append(Markdown.InlineCode(setting.Name))
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foreach (var option in AllOptions) {
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builder.Append(Markdown.InlineCode(option.Name))
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.Append(": ");
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var something = setting.GetValue(cfg);
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if (something!.GetType() == typeof(List<GuildConfiguration.NotificationReceiver>)) {
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var list = (something as List<GuildConfiguration.NotificationReceiver>);
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builder.AppendLine(string.Join(", ", list!.Select(v => Markdown.InlineCode(v.ToString()))));
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} else { builder.AppendLine(Markdown.InlineCode(something.ToString()!)); }
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builder.AppendLine(option.Display(cfg));
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}
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var embed = new EmbedBuilder().WithSmallTitle(Messages.SettingsListTitle, currentUser)
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}
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/// <summary>
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/// A slash command that modifies per-guild settings.
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/// A slash command that modifies per-guild GuildSettings.
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/// </summary>
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/// <param name="setting">The setting to modify.</param>
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/// <param name="value">The new value of the setting.</param>
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/// <returns>A feedback sending result which may or may not have succeeded.</returns>
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[Command("settings")]
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[DiscordDefaultMemberPermissions(DiscordPermission.ManageGuild)]
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[DiscordDefaultDMPermission(false)]
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[RequireContext(ChannelContext.Guild)]
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[RequireDiscordPermission(DiscordPermission.ManageGuild)]
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[Description("Change settings for this server")]
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[UsedImplicitly]
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public async Task<Result> EditSettingsAsync(
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[Description("The setting whose value you want to change")]
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string setting,
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if (!currentUserResult.IsDefined(out var currentUser))
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return Result.FromError(currentUserResult);
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var cfg = await _dataService.GetConfiguration(guildId.Value, CancellationToken);
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Messages.Culture = cfg.GetCulture();
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var cfg = await _dataService.GetSettings(guildId.Value, CancellationToken);
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Messages.Culture = GuildSettings.Language.Get(cfg);
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PropertyInfo? property = null;
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var option = AllOptions.Single(
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o => string.Equals(setting, o.Name, StringComparison.InvariantCultureIgnoreCase));
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try {
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foreach (var prop in typeof(GuildConfiguration).GetProperties())
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if (string.Equals(setting, prop.Name, StringComparison.CurrentCultureIgnoreCase))
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property = prop;
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if (property == null || !property.CanWrite)
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throw new ApplicationException(Messages.SettingDoesntExist);
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var type = property.PropertyType;
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if (value is "reset" or "default") { property.SetValue(cfg, null); } else if (type == typeof(string)) {
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if (setting == "language" && value is not ("ru" or "en" or "mctaylors-ru"))
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throw new ApplicationException(Messages.LanguageNotSupported);
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property.SetValue(cfg, value);
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} else {
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try {
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if (type == typeof(bool))
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property.SetValue(cfg, Convert.ToBoolean(value));
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if (type == typeof(ulong)) {
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var id = Convert.ToUInt64(value);
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property.SetValue(cfg, id);
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}
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} catch (Exception e) when (e is FormatException or OverflowException) {
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throw new ApplicationException(Messages.InvalidSettingValue);
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}
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}
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} catch (Exception e) {
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var setResult = option.Set(cfg, value);
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if (!setResult.IsSuccess) {
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var failedEmbed = new EmbedBuilder().WithSmallTitle(Messages.SettingNotChanged, currentUser)
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.WithDescription(e.Message)
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.WithDescription(setResult.Error.Message)
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.WithColour(ColorsList.Red)
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.Build();
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if (!failedEmbed.IsDefined(out var failedBuilt)) return Result.FromError(failedEmbed);
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var builder = new StringBuilder();
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builder.Append(Markdown.InlineCode(setting))
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builder.Append(Markdown.InlineCode(option.Name))
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.Append($" {Messages.SettingIsNow} ")
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.Append(Markdown.InlineCode(value));
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.Append(option.Display(cfg));
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var embed = new EmbedBuilder().WithSmallTitle(Messages.SettingSuccessfullyChanged, currentUser)
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.WithDescription(builder.ToString())
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