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Apply official naming guidelines to Octobot (#306)
1. The root namespace was changed from `Octobot` to `TeamOctolings.Octobot`: > DO prefix namespace names with a company name to prevent namespaces from different companies from having the same name. 2. `Octobot.cs` was renamed to `Program.cs`: > DO NOT use the same name for a namespace and a type in that namespace. 3. `IOption`, `Option` were renamed to `IGuildOption` and `GuildOption` respectively: > DO NOT introduce generic type names such as Element, Node, Log, and Message. 4. `Utility` was moved out of the `Services` namespace. It didn't belong there anyway 5. `Program` static fields were moved to `Utility` 6. Localisation files were moved back to the project source files. Looks like this fixed `Message.Designer.cs` code generation --------- Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
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61 changed files with 447 additions and 462 deletions
107
TeamOctolings.Octobot/Responders/MessageDeletedResponder.cs
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107
TeamOctolings.Octobot/Responders/MessageDeletedResponder.cs
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using System.Text;
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using JetBrains.Annotations;
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using Remora.Discord.API.Abstractions.Gateway.Events;
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using Remora.Discord.API.Abstractions.Objects;
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using Remora.Discord.API.Abstractions.Rest;
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using Remora.Discord.Extensions.Embeds;
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using Remora.Discord.Extensions.Formatting;
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using Remora.Discord.Gateway.Responders;
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using Remora.Results;
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using TeamOctolings.Octobot.Data;
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using TeamOctolings.Octobot.Extensions;
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using TeamOctolings.Octobot.Services;
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namespace TeamOctolings.Octobot.Responders;
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/// <summary>
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/// Handles logging the contents of a deleted message and the user who deleted the message
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/// to a guild's <see cref="GuildSettings.PrivateFeedbackChannel" /> if one is set.
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/// </summary>
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[UsedImplicitly]
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public class MessageDeletedResponder : IResponder<IMessageDelete>
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{
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private readonly IDiscordRestAuditLogAPI _auditLogApi;
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private readonly IDiscordRestChannelAPI _channelApi;
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private readonly GuildDataService _guildData;
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private readonly IDiscordRestUserAPI _userApi;
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public MessageDeletedResponder(
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IDiscordRestAuditLogAPI auditLogApi, IDiscordRestChannelAPI channelApi,
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GuildDataService guildData, IDiscordRestUserAPI userApi)
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{
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_auditLogApi = auditLogApi;
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_channelApi = channelApi;
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_guildData = guildData;
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_userApi = userApi;
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}
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public async Task<Result> RespondAsync(IMessageDelete gatewayEvent, CancellationToken ct = default)
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{
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if (!gatewayEvent.GuildID.IsDefined(out var guildId))
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{
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return Result.Success;
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}
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var cfg = await _guildData.GetSettings(guildId, ct);
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if (GuildSettings.PrivateFeedbackChannel.Get(cfg).Empty())
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{
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return Result.Success;
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}
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var messageResult = await _channelApi.GetChannelMessageAsync(gatewayEvent.ChannelID, gatewayEvent.ID, ct);
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if (!messageResult.IsDefined(out var message))
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{
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return ResultExtensions.FromError(messageResult);
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}
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if (string.IsNullOrWhiteSpace(message.Content))
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{
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return Result.Success;
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}
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var auditLogResult = await _auditLogApi.GetGuildAuditLogAsync(
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guildId, actionType: AuditLogEvent.MessageDelete, limit: 1, ct: ct);
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if (!auditLogResult.IsDefined(out var auditLogPage))
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{
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return ResultExtensions.FromError(auditLogResult);
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}
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var auditLog = auditLogPage.AuditLogEntries.Single();
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var deleterResult = Result<IUser>.FromSuccess(message.Author);
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if (auditLog.UserID is not null
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&& auditLog.Options.Value.ChannelID == gatewayEvent.ChannelID
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&& DateTimeOffset.UtcNow.Subtract(auditLog.ID.Timestamp).TotalSeconds <= 2)
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{
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deleterResult = await _userApi.GetUserAsync(auditLog.UserID.Value, ct);
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}
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if (!deleterResult.IsDefined(out var deleter))
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{
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return ResultExtensions.FromError(deleterResult);
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}
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Messages.Culture = GuildSettings.Language.Get(cfg);
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var builder = new StringBuilder()
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.AppendLine(message.Content.InBlockCode())
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.AppendLine(
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string.Format(Messages.DescriptionActionJumpToChannel, Mention.Channel(gatewayEvent.ChannelID))
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);
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var embed = new EmbedBuilder()
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.WithSmallTitle(
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string.Format(
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Messages.CachedMessageDeleted,
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message.Author.GetTag()), message.Author)
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.WithDescription(builder.ToString())
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.WithActionFooter(deleter)
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.WithTimestamp(message.Timestamp)
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.WithColour(ColorsList.Red)
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.Build();
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return await _channelApi.CreateMessageWithEmbedResultAsync(
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GuildSettings.PrivateFeedbackChannel.Get(cfg), embedResult: embed,
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allowedMentions: Utility.NoMentions, ct: ct);
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}
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}
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