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Apply official naming guidelines to Octobot (#306)
1. The root namespace was changed from `Octobot` to `TeamOctolings.Octobot`: > DO prefix namespace names with a company name to prevent namespaces from different companies from having the same name. 2. `Octobot.cs` was renamed to `Program.cs`: > DO NOT use the same name for a namespace and a type in that namespace. 3. `IOption`, `Option` were renamed to `IGuildOption` and `GuildOption` respectively: > DO NOT introduce generic type names such as Element, Node, Log, and Message. 4. `Utility` was moved out of the `Services` namespace. It didn't belong there anyway 5. `Program` static fields were moved to `Utility` 6. Localisation files were moved back to the project source files. Looks like this fixed `Message.Designer.cs` code generation --------- Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
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61 changed files with 447 additions and 462 deletions
125
TeamOctolings.Octobot/Responders/GuildLoadedResponder.cs
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125
TeamOctolings.Octobot/Responders/GuildLoadedResponder.cs
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using JetBrains.Annotations;
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using Microsoft.Extensions.Logging;
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using Remora.Discord.API.Abstractions.Gateway.Events;
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using Remora.Discord.API.Abstractions.Objects;
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using Remora.Discord.API.Abstractions.Rest;
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using Remora.Discord.API.Gateway.Events;
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using Remora.Discord.API.Objects;
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using Remora.Discord.Extensions.Embeds;
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using Remora.Discord.Gateway.Responders;
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using Remora.Results;
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using TeamOctolings.Octobot.Data;
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using TeamOctolings.Octobot.Extensions;
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using TeamOctolings.Octobot.Services;
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namespace TeamOctolings.Octobot.Responders;
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/// <summary>
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/// Handles sending a <see cref="Ready" /> message to a guild that has just initialized if that guild
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/// has <see cref="GuildSettings.ReceiveStartupMessages" /> enabled
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/// </summary>
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[UsedImplicitly]
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public class GuildLoadedResponder : IResponder<IGuildCreate>
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{
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private readonly IDiscordRestChannelAPI _channelApi;
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private readonly GuildDataService _guildData;
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private readonly ILogger<GuildLoadedResponder> _logger;
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private readonly IDiscordRestUserAPI _userApi;
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private readonly Utility _utility;
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public GuildLoadedResponder(
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IDiscordRestChannelAPI channelApi, GuildDataService guildData, ILogger<GuildLoadedResponder> logger,
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IDiscordRestUserAPI userApi, Utility utility)
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{
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_channelApi = channelApi;
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_guildData = guildData;
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_logger = logger;
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_userApi = userApi;
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_utility = utility;
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}
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public async Task<Result> RespondAsync(IGuildCreate gatewayEvent, CancellationToken ct = default)
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{
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if (!gatewayEvent.Guild.IsT0) // Guild is not IAvailableGuild
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{
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return Result.Success;
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}
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var guild = gatewayEvent.Guild.AsT0;
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var data = await _guildData.GetData(guild.ID, ct);
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var cfg = data.Settings;
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foreach (var member in guild.Members.Where(m => m.User.HasValue))
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{
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data.GetOrCreateMemberData(member.User.Value.ID);
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}
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var botResult = await _userApi.GetCurrentUserAsync(ct);
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if (!botResult.IsDefined(out var bot))
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{
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return ResultExtensions.FromError(botResult);
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}
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if (data.DataLoadFailed)
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{
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return await SendDataLoadFailed(guild, data, bot, ct);
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}
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var ownerResult = await _userApi.GetUserAsync(guild.OwnerID, ct);
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if (!ownerResult.IsDefined(out var owner))
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{
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return ResultExtensions.FromError(ownerResult);
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}
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_logger.LogInformation("Loaded guild \"{Name}\" ({ID}) owned by {Owner} ({OwnerID}) with {MemberCount} members",
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guild.Name, guild.ID, owner.GetTag(), owner.ID, guild.MemberCount);
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if (GuildSettings.PrivateFeedbackChannel.Get(cfg).Empty()
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|| !GuildSettings.ReceiveStartupMessages.Get(cfg))
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{
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return Result.Success;
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}
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Messages.Culture = GuildSettings.Language.Get(cfg);
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var i = Random.Shared.Next(1, 4);
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var embed = new EmbedBuilder().WithSmallTitle(bot.GetTag(), bot)
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.WithTitle($"Generic{i}".Localized())
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.WithDescription(Messages.Ready)
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.WithCurrentTimestamp()
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.WithColour(ColorsList.Blue)
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.Build();
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return await _channelApi.CreateMessageWithEmbedResultAsync(
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GuildSettings.PrivateFeedbackChannel.Get(cfg), embedResult: embed, ct: ct);
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}
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private async Task<Result> SendDataLoadFailed(IGuild guild, GuildData data, IUser bot, CancellationToken ct)
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{
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var channelResult = await _utility.GetEmergencyFeedbackChannel(guild, data, ct);
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if (!channelResult.IsDefined(out var channel))
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{
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return ResultExtensions.FromError(channelResult);
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}
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var errorEmbed = new EmbedBuilder()
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.WithSmallTitle(Messages.DataLoadFailedTitle, bot)
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.WithDescription(Messages.DataLoadFailedDescription)
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.WithFooter(Messages.ContactDevelopers)
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.WithColour(ColorsList.Red)
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.Build();
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var issuesButton = new ButtonComponent(
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ButtonComponentStyle.Link,
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BuildInfo.IsDirty
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? Messages.ButtonDirty
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: Messages.ButtonReportIssue,
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new PartialEmoji(Name: "\u26a0\ufe0f"), // 'WARNING SIGN' (U+26A0)
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URL: BuildInfo.IssuesUrl,
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IsDisabled: BuildInfo.IsDirty
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);
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return await _channelApi.CreateMessageWithEmbedResultAsync(channel, embedResult: errorEmbed,
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components: new[] { new ActionRowComponent(new[] { issuesButton }) }, ct: ct);
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}
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}
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