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Apply official naming guidelines to Octobot (#306)
1. The root namespace was changed from `Octobot` to `TeamOctolings.Octobot`: > DO prefix namespace names with a company name to prevent namespaces from different companies from having the same name. 2. `Octobot.cs` was renamed to `Program.cs`: > DO NOT use the same name for a namespace and a type in that namespace. 3. `IOption`, `Option` were renamed to `IGuildOption` and `GuildOption` respectively: > DO NOT introduce generic type names such as Element, Node, Log, and Message. 4. `Utility` was moved out of the `Services` namespace. It didn't belong there anyway 5. `Program` static fields were moved to `Utility` 6. Localisation files were moved back to the project source files. Looks like this fixed `Message.Designer.cs` code generation --------- Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
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61 changed files with 447 additions and 462 deletions
41
TeamOctolings.Octobot/Data/Options/BoolOption.cs
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TeamOctolings.Octobot/Data/Options/BoolOption.cs
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using System.Text.Json.Nodes;
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using Remora.Results;
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namespace TeamOctolings.Octobot.Data.Options;
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public sealed class BoolOption : GuildOption<bool>
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{
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public BoolOption(string name, bool defaultValue) : base(name, defaultValue) { }
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public override string Display(JsonNode settings)
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{
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return Get(settings) ? Messages.Yes : Messages.No;
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}
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public override Result Set(JsonNode settings, string from)
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{
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if (!TryParseBool(from, out var value))
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{
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return new ArgumentInvalidError(nameof(from), Messages.InvalidSettingValue);
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}
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settings[Name] = value;
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return Result.Success;
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}
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private static bool TryParseBool(string from, out bool value)
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{
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value = false;
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switch (from.ToLowerInvariant())
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{
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case "true" or "1" or "y" or "yes" or "д" or "да":
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value = true;
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return true;
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case "false" or "0" or "n" or "no" or "н" or "не" or "нет" or "нъет":
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value = false;
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return true;
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default:
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return false;
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}
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}
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}
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