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another two or three refactors
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parent
868b6bcaa7
commit
790f77aa49
21 changed files with 1447 additions and 944 deletions
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@ -1,111 +1,156 @@
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using System.Reflection;
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using Discord;
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using Discord;
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using Discord.Commands;
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// ReSharper disable UnusedType.Global
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// ReSharper disable UnusedMember.Global
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using Discord.WebSocket;
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namespace Boyfriend.Commands;
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public class SettingsCommand : Command {
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public override async Task Run(SocketCommandContext context, string[] args) {
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var config = Boyfriend.GetGuildConfig(context.Guild);
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var guild = context.Guild;
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public override string[] Aliases { get; } = {"settings", "config", "настройки", "конфиг"};
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public override int ArgsLengthRequired => 0;
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await CommandHandler.CheckPermissions(context.Guild.GetUser(context.User.Id), GuildPermission.ManageGuild);
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public override Task Run(SocketCommandContext context, string[] args) {
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var author = (SocketGuildUser) context.User;
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var permissionCheckResponse = CommandHandler.HasPermission(ref author, GuildPermission.ManageGuild);
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if (permissionCheckResponse != "") {
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Error(permissionCheckResponse, true);
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return Task.CompletedTask;
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}
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var guild = context.Guild;
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var config = Boyfriend.GetGuildConfig(guild.Id);
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if (args.Length == 0) {
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var nl = Environment.NewLine;
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dynamic forCheck;
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var adminLogChannel = (forCheck = guild.GetTextChannel(config.AdminLogChannel.GetValueOrDefault(0))) == null
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? Messages.ChannelNotSpecified : forCheck.Mention;
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var botLogChannel = (forCheck = guild.GetTextChannel(config.BotLogChannel.GetValueOrDefault(0))) == null
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? Messages.ChannelNotSpecified : forCheck.Mention;
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var muteRole = (forCheck = guild.GetRole(config.MuteRole.GetValueOrDefault(0))) == null
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? Messages.RoleNotSpecified : forCheck.Mention;
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var defaultRole = (forCheck = guild.GetRole(config.DefaultRole.GetValueOrDefault(0))) == null
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? Messages.RoleNotSpecified : forCheck.Mention;
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var toSend = string.Format(Messages.CurrentSettings, nl) +
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string.Format(Messages.CurrentSettingsLang, config.Lang, nl) +
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string.Format(Messages.CurrentSettingsPrefix, config.Prefix, nl) +
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string.Format(Messages.CurrentSettingsRemoveRoles,
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YesOrNo(config.RemoveRolesOnMute.GetValueOrDefault(false)), nl) +
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string.Format(Messages.CurrentSettingsUseSystemChannel,
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YesOrNo(config.UseSystemChannel.GetValueOrDefault(true)), nl) +
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string.Format(Messages.CurrentSettingsSendWelcomeMessages,
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YesOrNo(config.SendWelcomeMessages.GetValueOrDefault(true)), nl) +
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string.Format(Messages.CurrentSettingsReceiveStartupMessages,
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YesOrNo(config.ReceiveStartupMessages.GetValueOrDefault(true)), nl) +
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string.Format(Messages.CurrentSettingsWelcomeMessage, config.WelcomeMessage, nl) +
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string.Format(Messages.CurrentSettingsDefaultRole, defaultRole, nl) +
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string.Format(Messages.CurrentSettingsMuteRole, muteRole, nl) +
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string.Format(Messages.CurrentSettingsAdminLogChannel, adminLogChannel, nl) +
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string.Format(Messages.CurrentSettingsBotLogChannel, botLogChannel);
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await Utils.SilentSendAsync(context.Channel as ITextChannel ?? throw new ApplicationException(), toSend);
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return;
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}
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var currentSettings = Boyfriend.StringBuilder.AppendLine(Messages.CurrentSettings);
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var setting = args[0].ToLower();
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var value = "";
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foreach (var setting in Boyfriend.DefaultConfig) {
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var format = "{0}";
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var currentValue = config[setting.Key];
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if (args.Length >= 2)
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try {
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value = args[1].ToLower();
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} catch (IndexOutOfRangeException) {
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throw new ApplicationException(Messages.InvalidSettingValue);
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if (setting.Key.EndsWith("Channel")) {
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if (guild.GetTextChannel(Convert.ToUInt64(currentValue)) != null)
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format = "<#{0}>";
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else
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currentValue = Messages.ChannelNotSpecified;
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} else if (setting.Key.EndsWith("Role")) {
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if (guild.GetRole(Convert.ToUInt64(currentValue)) != null)
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format = "<@&{0}>";
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else
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currentValue = Messages.RoleNotSpecified;
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} else {
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if (IsBool(currentValue))
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currentValue = YesOrNo(currentValue == "true");
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else
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format = Utils.WrapInline("{0}")!;
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}
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currentSettings.Append($"{Utils.GetMessage($"Settings{setting.Key}")} (`{setting.Key}`): ")
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.AppendFormat(format, currentValue).AppendLine();
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}
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PropertyInfo? property = null;
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foreach (var prop in typeof(GuildConfig).GetProperties())
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if (setting == prop.Name.ToLower())
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property = prop;
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if (property == null || !property.CanWrite)
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throw new ApplicationException(Messages.SettingDoesntExist);
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var type = property.PropertyType;
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Output(ref currentSettings);
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currentSettings.Clear();
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return Task.CompletedTask;
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}
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var selectedSetting = args[0].ToLower();
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var exists = false;
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foreach (var setting in Boyfriend.DefaultConfig) {
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if (selectedSetting != setting.Key.ToLower()) continue;
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selectedSetting = setting.Key;
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exists = true;
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break;
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}
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if (!exists) {
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Error(Messages.SettingDoesntExist, false);
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return Task.CompletedTask;
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}
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string value;
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if (args.Length >= 2) {
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value = Utils.JoinString(ref args, 1);
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if (selectedSetting != "WelcomeMessage")
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value = value.Replace(" ", "").ToLower();
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if (value.StartsWith(",") || value.Count(x => x == ',') > 1) {
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Error(Messages.InvalidSettingValue, false);
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return Task.CompletedTask;
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}
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} else {
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value = "reset";
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}
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if (IsBool(Boyfriend.DefaultConfig[selectedSetting]) && !IsBool(value)) {
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value = value switch {
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"y" or "yes" => "true",
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"n" or "no" => "false",
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_ => value
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};
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if (!IsBool(value)) {
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Error(Messages.InvalidSettingValue, false);
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return Task.CompletedTask;
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}
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}
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var localizedSelectedSetting = Utils.GetMessage($"Settings{selectedSetting}");
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var mention = Utils.ParseMention(value);
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if (mention != 0) value = mention.ToString();
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var formatting = Utils.WrapInline("{0}")!;
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if (selectedSetting.EndsWith("Channel"))
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formatting = "<#{0}>";
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if (selectedSetting.EndsWith("Role"))
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formatting = "<@&{0}>";
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if (value is "0" or "reset" or "default")
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formatting = Messages.SettingNotDefined;
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var formattedValue = IsBool(value) ? YesOrNo(value == "true") : string.Format(formatting, value);
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if (value is "reset" or "default") {
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property.SetValue(config, null);
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} else if (type == typeof(string)) {
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if (setting == "lang" && value is not ("ru" or "en"))
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throw new ApplicationException(Messages.LanguageNotSupported);
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property.SetValue(config, value);
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config[selectedSetting] = Boyfriend.DefaultConfig[selectedSetting];
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} else {
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try {
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if (type == typeof(bool?))
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property.SetValue(config, Convert.ToBoolean(value));
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if (type == typeof(ulong?)) {
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var id = Convert.ToUInt64(value);
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if (property.Name.EndsWith("Channel") && guild.GetTextChannel(id) == null)
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throw new ApplicationException(Messages.InvalidChannel);
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if (property.Name.EndsWith("Role") && guild.GetRole(id) == null)
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throw new ApplicationException(Messages.InvalidRole);
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property.SetValue(config, id);
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}
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} catch (Exception e) when (e is FormatException or OverflowException) {
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throw new ApplicationException(Messages.InvalidSettingValue);
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if (value == config[selectedSetting]) {
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Error(string.Format(Messages.SettingsNothingChanged, localizedSelectedSetting, formattedValue), false);
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return Task.CompletedTask;
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}
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}
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config.Validate();
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await config.Save();
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await context.Channel.SendMessageAsync(Messages.SettingsUpdated);
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if (selectedSetting == "Lang" && value is not "ru" and not "en") {
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Error(Messages.LanguageNotSupported, false);
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return Task.CompletedTask;
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}
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if (selectedSetting.EndsWith("Channel") && guild.GetTextChannel(mention) == null) {
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Error(Messages.InvalidChannel, false);
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return Task.CompletedTask;
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}
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if (selectedSetting.EndsWith("Role") && guild.GetRole(mention) == null) {
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Error(Messages.InvalidRole, false);
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return Task.CompletedTask;
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}
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config[selectedSetting] = value;
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}
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if (selectedSetting == "Lang") {
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Utils.SetCurrentLanguage(guild.Id);
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localizedSelectedSetting = Utils.GetMessage($"Settings{selectedSetting}");
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}
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CommandHandler.ConfigWriteScheduled = true;
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Success(string.Format(Messages.FeedbackSettingsUpdated, localizedSelectedSetting, formattedValue),
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author.Mention);
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return Task.CompletedTask;
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}
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private static string YesOrNo(bool isYes) {
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return isYes ? Messages.Yes : Messages.No;
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}
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public override List<string> GetAliases() {
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return new List<string> {"settings", "настройки", "config", "конфиг "};
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private static bool IsBool(string value) {
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return value is "true" or "false";
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}
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public override int GetArgumentsAmountRequired() {
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return 0;
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}
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public override string GetSummary() {
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return "Настраивает бота отдельно для этого сервера";
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}
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}
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}
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