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Begin adapting code to new guild data storage
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parent
f5a81fba35
commit
163e3ac46b
8 changed files with 56 additions and 167 deletions
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@ -1,11 +1,10 @@
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using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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using System.Diagnostics.CodeAnalysis;
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using System.Text.Json;
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using Discord.WebSocket;
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using Newtonsoft.Json;
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namespace Boyfriend.Data;
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public struct GuildData {
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public record GuildData {
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public static readonly Dictionary<string, string> DefaultConfiguration = new() {
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{ "Prefix", "!" },
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{ "Lang", "en" },
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@ -26,81 +25,46 @@ public struct GuildData {
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private static readonly Dictionary<ulong, GuildData> GuildDataDictionary = new();
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public readonly Dictionary<string, string> GuildConfiguration;
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public readonly Dictionary<ulong, MemberData> MemberData;
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/*public static Dictionary<string, string> GetGuildConfig(ulong id) {
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if (GuildConfigDictionary.TryGetValue(id, out var cfg)) return cfg;
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public readonly Dictionary<string, string> Preferences;
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var path = $"config_{id}.json";
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private SocketRole? _cachedMuteRole;
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if (!File.Exists(path)) File.Create(path).Dispose();
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private ulong _id;
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var json = File.ReadAllText(path);
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var config = JsonConvert.DeserializeObject<Dictionary<string, string>>(json)
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?? new Dictionary<string, string>();
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if (config.Keys.Count < GuildData.DefaultConfiguration.Keys.Count) {
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// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
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// Conversion will result in a lot of memory allocations
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foreach (var key in GuildData.DefaultConfiguration.Keys)
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if (!config.ContainsKey(key))
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config.Add(key, GuildData.DefaultConfiguration[key]);
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} else if (config.Keys.Count > GuildData.DefaultConfiguration.Keys.Count) {
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foreach (var key in config.Keys.Where(key => !GuildData.DefaultConfiguration.ContainsKey(key))) config.Remove(key);
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}
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GuildConfigDictionary.Add(id, config);
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return config;
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}*/
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/*public static async Task WriteGuildConfigAsync(ulong id) {
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await File.WriteAllTextAsync($"config_{id}.json",
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JsonConvert.SerializeObject(GuildConfigDictionary[id], Formatting.Indented));
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if (RemovedRolesDictionary.TryGetValue(id, out var removedRoles))
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await File.WriteAllTextAsync($"removedroles_{id}.json",
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JsonConvert.SerializeObject(removedRoles, Formatting.Indented));
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}*/
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[SuppressMessage("Performance", "CA1853:Unnecessary call to \'Dictionary.ContainsKey(key)\'")]
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// https://github.com/dotnet/roslyn-analyzers/issues/6377
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public GuildData(SocketGuild guild) {
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private GuildData(SocketGuild guild) {
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var id = guild.Id;
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if (GuildDataDictionary.TryGetValue(id, out var stored)) {
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this = stored;
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return;
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}
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if (!Directory.Exists($"{id}")) Directory.CreateDirectory($"{id}");
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if (!Directory.Exists($"{id}/MemberData")) Directory.CreateDirectory($"{id}/MemberData");
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if (!File.Exists($"{id}/Configuration.json")) File.Create($"{id}/Configuration.json").Dispose();
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GuildConfiguration = JsonConvert.DeserializeObject<Dictionary<string, string>>($"{id}/Configuration.json") ??
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new Dictionary<string, string>();
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Preferences
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= JsonSerializer.Deserialize<Dictionary<string, string>>(File.ReadAllText($"{id}/Configuration.json")) ??
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new Dictionary<string, string>();
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// ReSharper disable twice ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
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if (GuildConfiguration.Keys.Count < DefaultConfiguration.Keys.Count)
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if (Preferences.Keys.Count < DefaultConfiguration.Keys.Count)
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foreach (var key in DefaultConfiguration.Keys)
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if (!GuildConfiguration.ContainsKey(key))
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GuildConfiguration.Add(key, DefaultConfiguration[key]);
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if (GuildConfiguration.Keys.Count > DefaultConfiguration.Keys.Count)
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foreach (var key in GuildConfiguration.Keys)
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if (!Preferences.ContainsKey(key))
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Preferences.Add(key, DefaultConfiguration[key]);
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if (Preferences.Keys.Count > DefaultConfiguration.Keys.Count)
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foreach (var key in Preferences.Keys)
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if (!DefaultConfiguration.ContainsKey(key))
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GuildConfiguration.Remove(key);
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GuildConfiguration.TrimExcess();
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Preferences.Remove(key);
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Preferences.TrimExcess();
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MemberData = new Dictionary<ulong, MemberData>();
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foreach (var data in Directory.GetFiles($"{id}/MemberData")) {
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var deserialised = JsonConvert.DeserializeObject<MemberData>($"{id}/MemberData/{data}.json") ??
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throw new UnreachableException();
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MemberData.Add(deserialised.Id, deserialised);
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var deserialised = JsonSerializer.Deserialize<MemberData>(File.ReadAllText($"{id}/MemberData/{data}.json"));
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MemberData.Add(deserialised!.Id, deserialised);
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}
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if (guild.MemberCount > MemberData.Count)
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foreach (var member in guild.Users) {
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if (MemberData.TryGetValue(member.Id, out var memberData)) {
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if (memberData is { IsInGuild: false } &&
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if (!memberData.IsInGuild &&
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DateTimeOffset.Now.ToUnixTimeSeconds() -
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Math.Max(memberData.LeftAt.Last(), memberData.BannedUntil) >
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60 * 60 * 24 * 30) {
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@ -114,9 +78,24 @@ public struct GuildData {
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var data = new MemberData(member);
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MemberData.Add(member.Id, data);
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File.WriteAllText($"{id}/MemberData/{data.Id}.json",
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JsonConvert.SerializeObject(data, Formatting.Indented));
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JsonSerializer.Serialize(data));
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}
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GuildDataDictionary.Add(id, this);
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}
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public SocketRole? MuteRole {
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get => _cachedMuteRole ??= Boyfriend.Client.GetGuild(_id).Roles
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.Single(x => x.Id == ulong.Parse(Preferences["MuteRole"]));
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set => _cachedMuteRole = value;
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}
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public static GuildData FromSocketGuild(SocketGuild guild) {
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if (GuildDataDictionary.TryGetValue(guild.Id, out var stored)) return stored;
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var newData = new GuildData(guild) {
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_id = guild.Id
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};
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GuildDataDictionary.Add(guild.Id, newData);
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return newData;
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}
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}
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@ -1,6 +1,6 @@
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namespace Boyfriend.Data;
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public struct Reminder {
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public DateTimeOffset RemindAt;
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public long RemindAt;
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public string ReminderText;
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}
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