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Octobot/Boyfriend/Boyfriend.cs

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using System.Text.Json;
using Discord;
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using Discord.WebSocket;
namespace Boyfriend;
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public static class Boyfriend {
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public static void Main()
=> Init().GetAwaiter().GetResult();
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private static readonly DiscordSocketConfig Config = new() {
MessageCacheSize = 250,
GatewayIntents = GatewayIntents.All
};
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public static readonly DiscordSocketClient Client = new(Config);
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private static readonly Dictionary<ulong, GuildConfig> GuildConfigDictionary = new();
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private static async Task Init() {
Client.Log += Log;
var token = (await File.ReadAllTextAsync("token.txt")).Trim();
await Client.LoginAsync(TokenType.Bot, token);
await Client.StartAsync();
await Client.SetActivityAsync(new Game("Retrospecter - Electrospasm", ActivityType.Listening));
await new EventHandler().InitEvents();
await Task.Delay(-1);
}
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private static Task Log(LogMessage msg) {
Console.WriteLine(msg.ToString());
return Task.CompletedTask;
}
public static async Task SetupGuildConfigs() {
foreach (var guild in Client.Guilds) {
var path = "config_" + guild.Id + ".json";
var openStream = !File.Exists(path) ? File.Create(path) : File.OpenRead(path);
GuildConfig config;
try {
config = await JsonSerializer.DeserializeAsync<GuildConfig>(openStream) ?? throw new Exception();
} catch (JsonException) {
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config = new GuildConfig(guild.Id, "ru", "!", false, true, true, 0, 0, 0);
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}
GuildConfigDictionary.Add(guild.Id, config);
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}
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}
public static GuildConfig GetGuildConfig(IGuild guild) {
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var toReturn = GuildConfigDictionary.ContainsKey(guild.Id) ? GuildConfigDictionary[guild.Id]
: new GuildConfig(guild.Id, "ru", "!", false, true, true, 0, 0, 0);
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if (toReturn.Id != guild.Id) throw new Exception();
return toReturn;
}
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public static IGuild FindGuild(ITextChannel channel) {
foreach (var guild in Client.Guilds) {
if (guild.Channels.Any(x => x == channel)) return guild;
}
throw new Exception("Не удалось найти сервер по каналу!");
}
public static void ThrowFatal(Exception e) {
throw e;
}
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}