Initial commit

This commit is contained in:
Octol1ttle 2023-10-30 12:54:40 +05:00
commit 5c1f88b290
Signed by: Octol1ttle
GPG key ID: B77C34313AEE1FFF
24 changed files with 1422 additions and 0 deletions

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.github/workflows/build.yml vendored Normal file
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# Automatically build the project and run any configured tests for every push
# and submitted pull request. This can help catch issues that only occur on
# certain platforms or Java versions, and provides a first line of defence
# against bad commits.
name: build
on: [pull_request, push]
jobs:
build:
strategy:
matrix:
# Use these Java versions
java: [
17, # Current Java LTS & minimum supported by Minecraft
]
# and run on both Linux and Windows
os: [ubuntu-22.04, windows-2022]
runs-on: ${{ matrix.os }}
steps:
- name: checkout repository
uses: actions/checkout@v3
- name: validate gradle wrapper
uses: gradle/wrapper-validation-action@v1
- name: setup jdk ${{ matrix.java }}
uses: actions/setup-java@v3
with:
java-version: ${{ matrix.java }}
distribution: 'microsoft'
- name: make gradle wrapper executable
if: ${{ runner.os != 'Windows' }}
run: chmod +x ./gradlew
- name: build
run: ./gradlew build
- name: capture build artifacts
if: ${{ runner.os == 'Linux' && matrix.java == '17' }} # Only upload artifacts built from latest java on one OS
uses: actions/upload-artifact@v3
with:
name: Artifacts
path: build/libs/

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.gitignore vendored Normal file
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# gradle
.gradle/
build/
out/
classes/
# eclipse
*.launch
# idea
.idea/
*.iml
*.ipr
*.iws
# vscode
.settings/
.vscode/
bin/
.classpath
.project
# macos
*.DS_Store
# fabric
run/
# java
hs_err_*.log
replay_*.log
*.hprof
*.jfr

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LICENSE Normal file
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Creative Commons Legal Code
CC0 1.0 Universal
CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE
LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN
ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS
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REGARDING THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS
PROVIDED HEREUNDER, AND DISCLAIMS LIABILITY FOR DAMAGES RESULTING FROM
THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED
HEREUNDER.
Statement of Purpose
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These owners may contribute to the Commons to promote the ideal of a free
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For these and/or other purposes and motivations, and without any
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implementations thereof.
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of, applicable law, Affirmer hereby overtly, fully, permanently,
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reason be judged legally invalid or ineffective under applicable law, such
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of the License, and in such case Affirmer hereby affirms that he or she
will not (i) exercise any of his or her remaining Copyright and Related
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4. Limitations and Disclaimers.
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plugins {
id 'fabric-loom' version '1.4-SNAPSHOT'
id 'maven-publish'
}
version = project.mod_version
group = project.maven_group
base {
archivesName = project.archives_base_name
}
repositories {
// Add repositories to retrieve artifacts from in here.
// You should only use this when depending on other mods because
// Loom adds the essential maven repositories to download Minecraft and libraries from automatically.
// See https://docs.gradle.org/current/userguide/declaring_repositories.html
// for more information about repositories.
}
loom {
splitEnvironmentSourceSets()
mods {
"knockdowns" {
sourceSet sourceSets.main
sourceSet sourceSets.client
}
}
}
dependencies {
// To change the versions see the gradle.properties file
minecraft "com.mojang:minecraft:${project.minecraft_version}"
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
// Fabric API. This is technically optional, but you probably want it anyway.
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
include(implementation(annotationProcessor("io.github.llamalad7:mixinextras-fabric:0.2.0")))
}
processResources {
inputs.property "version", project.version
filesMatching("fabric.mod.json") {
expand "version": project.version
}
}
tasks.withType(JavaCompile).configureEach {
it.options.release = 17
}
java {
// Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
// if it is present.
// If you remove this line, sources will not be generated.
withSourcesJar()
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
jar {
from("LICENSE") {
rename { "${it}_${project.base.archivesName.get()}"}
}
}
// configure the maven publication
publishing {
publications {
mavenJava(MavenPublication) {
from components.java
}
}
// See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing.
repositories {
// Add repositories to publish to here.
// Notice: This block does NOT have the same function as the block in the top level.
// The repositories here will be used for publishing your artifact, not for
// retrieving dependencies.
}
}

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# Done to increase the memory available to gradle.
org.gradle.jvmargs=-Xmx1G
org.gradle.parallel=true
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.20.2
yarn_mappings=1.20.2+build.4
loader_version=0.14.24
# Mod Properties
mod_version=1.0.0
maven_group=ru.octol1ttle.knockdowns
archives_base_name=knockdowns
# Dependencies
fabric_version=0.90.4+1.20.2

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.3-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

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#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd "${APP_HOME:-./}" > /dev/null && pwd -P ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

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@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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pluginManagement {
repositories {
maven {
name = 'Fabric'
url = 'https://maven.fabricmc.net/'
}
mavenCentral()
gradlePluginPortal()
}
}

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package ru.octol1ttle.knockdowns;
import java.util.UUID;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientEntityEvents;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
import net.fabricmc.fabric.api.client.rendering.v1.HudRenderCallback;
import net.fabricmc.fabric.api.event.player.UseEntityCallback;
import net.fabricmc.fabric.api.networking.v1.PacketByteBufs;
import net.minecraft.SharedConstants;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.util.ActionResult;
import net.minecraft.util.hit.EntityHitResult;
import net.minecraft.util.hit.HitResult;
import ru.octol1ttle.knockdowns.api.IKnockableDown;
import ru.octol1ttle.knockdowns.network.KnockdownsNetworkingConstants;
public class KnockdownsClient implements ClientModInitializer {
private static final int REVIVAL_WAIT_TIME = 10 * SharedConstants.TICKS_PER_SECOND;
private static IKnockableDown reviving = null;
private static int revivalTimer = -1;
@Override
public void onInitializeClient() {
registerOnReceiveKnockedDown();
registerOnReceiveReviving();
registerOnEntityLoad();
registerOnEntityUse();
registerOnStartWorldTick();
registerOnHudRender();
}
private static void registerOnReceiveKnockedDown() {
ClientPlayNetworking.registerGlobalReceiver(KnockdownsNetworkingConstants.S2C_SEND_PLAYER_KNOCKED_DOWN, (client, handler, buf, responseSender) -> {
UUID uuid = buf.readUuid();
boolean knockedDown = buf.readBoolean();
client.execute(() -> {
IKnockableDown knockableDown = (IKnockableDown) handler.getWorld().getPlayerByUuid(uuid);
if (knockableDown != null) {
knockableDown.knockdowns$setKnockedDown(knockedDown);
}
});
});
}
private static void registerOnReceiveReviving() {
ClientPlayNetworking.registerGlobalReceiver(KnockdownsNetworkingConstants.S2C_SEND_PLAYER_REVIVING, (client, handler, buf, responseSender) -> {
UUID uuid = buf.readUuid();
boolean beingRevived = buf.readBoolean();
client.execute(() -> {
IKnockableDown knockableDown = (IKnockableDown) handler.getWorld().getPlayerByUuid(uuid);
if (knockableDown != null) {
knockableDown.knockdowns$setBeingRevived(beingRevived);
if (client.player != null && uuid.equals(client.player.getUuid())) {
if (knockableDown.knockdowns$isBeingRevived()) {
revivalTimer = REVIVAL_WAIT_TIME;
} else {
revivalTimer = -1;
}
}
if (reviving != null && knockableDown.knockdowns$getUuid().equals(reviving.knockdowns$getUuid())
&& !knockableDown.knockdowns$isBeingRevived()) {
reviving = null;
revivalTimer = -1;
}
}
});
});
}
private static void registerOnEntityLoad() {
ClientEntityEvents.ENTITY_LOAD.register((entity, world) -> {
if (entity instanceof IKnockableDown) {
PacketByteBuf buf = PacketByteBufs.create();
buf.writeUuid(entity.getUuid());
ClientPlayNetworking.send(KnockdownsNetworkingConstants.C2S_REQUEST_PLAYER_KNOCKED_DOWN, buf);
ClientPlayNetworking.send(KnockdownsNetworkingConstants.C2S_REQUEST_PLAYER_REVIVING, buf);
}
});
}
private static void registerOnEntityUse() {
UseEntityCallback.EVENT.register((player, world, hand, entity, hitResult) -> {
if (!(entity instanceof IKnockableDown knockableDown) || !knockableDown.knockdowns$isKnockedDown()
|| knockableDown.knockdowns$isBeingRevived()) {
return ActionResult.PASS;
}
if (((IKnockableDown)player).knockdowns$isKnockedDown()) {
return ActionResult.FAIL;
}
knockableDown.knockdowns$setBeingRevived(true);
PacketByteBuf buf = PacketByteBufs.create();
buf.writeUuid(entity.getUuid());
buf.writeBoolean(true);
ClientPlayNetworking.send(KnockdownsNetworkingConstants.C2S_SEND_PLAYER_REVIVING, buf);
reviving = knockableDown;
revivalTimer = REVIVAL_WAIT_TIME;
return ActionResult.SUCCESS;
});
}
private static void registerOnStartWorldTick() {
ClientTickEvents.START_WORLD_TICK.register(world -> {
boolean revived = false;
revivalTimer--;
if (revivalTimer <= 0) {
revivalTimer = -1;
revived = true;
}
if (reviving == null) {
return;
}
HitResult crosshairTarget = MinecraftClient.getInstance().crosshairTarget;
if (revived || crosshairTarget == null || crosshairTarget.getType() != HitResult.Type.ENTITY
|| !((EntityHitResult) crosshairTarget).getEntity().getUuid().equals(reviving.knockdowns$getUuid())) {
reviving.knockdowns$setBeingRevived(false);
PacketByteBuf buf = PacketByteBufs.create();
buf.writeUuid(reviving.knockdowns$getUuid());
buf.writeBoolean(false);
ClientPlayNetworking.send(KnockdownsNetworkingConstants.C2S_SEND_PLAYER_REVIVING, buf);
if (revived) {
reviving.knockdowns$setKnockedDown(false);
PacketByteBuf revivedBuf = PacketByteBufs.create();
revivedBuf.writeUuid(reviving.knockdowns$getUuid());
ClientPlayNetworking.send(KnockdownsNetworkingConstants.C2S_SEND_PLAYER_REVIVED, revivedBuf);
}
reviving = null;
revivalTimer = -1;
}
});
}
private static void registerOnHudRender() {
HudRenderCallback.EVENT.register((drawContext, tickDelta) -> {
if (revivalTimer == -1) {
return;
}
TextRenderer renderer = MinecraftClient.getInstance().textRenderer;
String text = String.format("%.1f", revivalTimer / (float) SharedConstants.TICKS_PER_SECOND);
int x = (drawContext.getScaledWindowWidth() - renderer.getWidth(text)) / 2;
drawContext.drawTextWithShadow(renderer, text, x, drawContext.getScaledWindowHeight() / 2 + 15, 0xFFFFFF);
});
}
}

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package ru.octol1ttle.knockdowns.mixin.client;
import com.llamalad7.mixinextras.injector.ModifyReturnValue;
import net.minecraft.client.network.ClientPlayerEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import ru.octol1ttle.knockdowns.api.IKnockableDown;
@Mixin(ClientPlayerEntity.class)
public abstract class ClientPlayerEntityMixin {
@ModifyReturnValue(method = "shouldSlowDown", at = @At("RETURN"))
private boolean shouldSlowDown(boolean original) {
return original || ((IKnockableDown) this).knockdowns$isKnockedDown();
}
}

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{
"required": true,
"package": "ru.octol1ttle.knockdowns.mixin.client",
"compatibilityLevel": "JAVA_17",
"client": [
"ClientPlayerEntityMixin"
],
"injectors": {
"defaultRequire": 1
}
}

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package ru.octol1ttle.knockdowns;
import java.util.UUID;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.entity.event.v1.ServerLivingEntityEvents;
import net.fabricmc.fabric.api.event.player.AttackBlockCallback;
import net.fabricmc.fabric.api.event.player.AttackEntityCallback;
import net.fabricmc.fabric.api.event.player.UseBlockCallback;
import net.fabricmc.fabric.api.event.player.UseItemCallback;
import net.fabricmc.fabric.api.networking.v1.PacketByteBufs;
import net.fabricmc.fabric.api.networking.v1.PlayerLookup;
import net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.network.packet.s2c.play.PlaySoundS2CPacket;
import net.minecraft.registry.Registries;
import net.minecraft.registry.Registry;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvent;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableTextContent;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.Identifier;
import net.minecraft.util.TypedActionResult;
import ru.octol1ttle.knockdowns.api.IKnockableDown;
import ru.octol1ttle.knockdowns.network.KnockdownsNetworkingConstants;
public class Knockdowns implements ModInitializer {
public static final String MOD_ID = "knockdowns";
private static final Identifier KNOCKED_DOWN_ID = new Identifier("knockdowns:knocked_down");
private static final SoundEvent KNOCKED_DOWN = SoundEvent.of(KNOCKED_DOWN_ID);
@Override
public void onInitialize() {
registerSoundEvents();
registerOnDeath();
registerOnRequestKnockedDown();
registerOnRequestReviving();
registerOnReceiveReviving();
registerOnReceiveRevived();
registerOnPlayerInteractions();
}
private static void registerSoundEvents() {
Registry.register(Registries.SOUND_EVENT, KNOCKED_DOWN_ID, KNOCKED_DOWN);
}
private static void registerOnDeath() {
ServerLivingEntityEvents.ALLOW_DEATH.register((entity, damageSource, damageAmount) -> {
if (!(entity instanceof IKnockableDown knockableDown) || knockableDown.knockdowns$isKnockedDown()) {
return true;
}
// TODO: timer
entity.setHealth(1.0f);
entity.setInvulnerable(true);
entity.setGlowing(true);
entity.setAir(entity.getMaxAir());
entity.setFireTicks(0);
entity.setFrozenTicks(0);
entity.clearStatusEffects();
knockableDown.knockdowns$setKnockedDown(true);
PacketByteBuf buf = PacketByteBufs.create();
buf.writeUuid(entity.getUuid());
buf.writeBoolean(true);
ServerPlayerEntity serverPlayer = (ServerPlayerEntity) entity;
ServerPlayNetworking.send(serverPlayer, KnockdownsNetworkingConstants.S2C_SEND_PLAYER_KNOCKED_DOWN, buf);
for (ServerPlayerEntity player : PlayerLookup.tracking(entity)) {
ServerPlayNetworking.send(player, KnockdownsNetworkingConstants.S2C_SEND_PLAYER_KNOCKED_DOWN, buf);
}
for (ServerPlayerEntity player : serverPlayer.getServerWorld().getPlayers()) {
player.networkHandler.sendPacket(new PlaySoundS2CPacket(Registries.SOUND_EVENT.getEntry(KNOCKED_DOWN), SoundCategory.PLAYERS,
player.getX(), player.getY(), player.getZ(), 1.0f, 1.0f, 0L));
}
TranslatableTextContent content = (TranslatableTextContent) entity.getDamageTracker().getDeathMessage().getContent();
Text replaced = Text.translatable(content.getKey().replace("death.", "knockdown."), content.getArgs());
MinecraftServer server = serverPlayer.getServer();
if (server != null) {
server.getPlayerManager().broadcast(replaced, false);
}
return false;
});
}
private static void registerOnRequestKnockedDown() {
ServerPlayNetworking.registerGlobalReceiver(KnockdownsNetworkingConstants.C2S_REQUEST_PLAYER_KNOCKED_DOWN, (server, player, handler, buf, responseSender) -> {
UUID uuid = buf.readUuid();
server.execute(() -> {
IKnockableDown knockableDown = (IKnockableDown) player.getWorld().getPlayerByUuid(uuid);
if (knockableDown == null) {
return;
}
PacketByteBuf responseBuf = PacketByteBufs.create();
responseBuf.writeUuid(uuid);
responseBuf.writeBoolean(knockableDown.knockdowns$isKnockedDown());
responseSender.sendPacket(KnockdownsNetworkingConstants.S2C_SEND_PLAYER_KNOCKED_DOWN, responseBuf);
});
});
}
private static void registerOnRequestReviving() {
ServerPlayNetworking.registerGlobalReceiver(KnockdownsNetworkingConstants.C2S_REQUEST_PLAYER_REVIVING, (server, player, handler, buf, responseSender) -> {
UUID uuid = buf.readUuid();
server.execute(() -> {
IKnockableDown knockableDown = (IKnockableDown) player.getWorld().getPlayerByUuid(uuid);
if (knockableDown == null) {
return;
}
PacketByteBuf responseBuf = PacketByteBufs.create();
responseBuf.writeUuid(uuid);
responseBuf.writeBoolean(knockableDown.knockdowns$isBeingRevived());
responseSender.sendPacket(KnockdownsNetworkingConstants.S2C_SEND_PLAYER_REVIVING, responseBuf);
});
});
}
private static void registerOnReceiveReviving() {
ServerPlayNetworking.registerGlobalReceiver(KnockdownsNetworkingConstants.C2S_SEND_PLAYER_REVIVING, (server, player, handler, buf, responseSender) -> {
UUID uuid = buf.readUuid();
boolean beingRevived = buf.readBoolean();
// TODO: revival by multiple players
server.execute(() -> {
PlayerEntity reviving = player.getWorld().getPlayerByUuid(uuid);
IKnockableDown knockableDown = (IKnockableDown) reviving;
if (knockableDown == null) {
return;
}
knockableDown.knockdowns$setBeingRevived(beingRevived);
PacketByteBuf broadcastBuf = PacketByteBufs.create();
broadcastBuf.writeUuid(uuid);
broadcastBuf.writeBoolean(beingRevived);
ServerPlayNetworking.send((ServerPlayerEntity) reviving, KnockdownsNetworkingConstants.S2C_SEND_PLAYER_REVIVING, broadcastBuf);
for (ServerPlayerEntity entity : PlayerLookup.tracking(reviving)) {
ServerPlayNetworking.send(entity, KnockdownsNetworkingConstants.S2C_SEND_PLAYER_REVIVING, broadcastBuf);
}
});
});
}
private static void registerOnReceiveRevived() {
ServerPlayNetworking.registerGlobalReceiver(KnockdownsNetworkingConstants.C2S_SEND_PLAYER_REVIVED, (server, player, handler, buf, responseSender) -> {
UUID uuid = buf.readUuid();
server.execute(() -> {
PlayerEntity reviving = player.getWorld().getPlayerByUuid(uuid);
IKnockableDown knockableDown = (IKnockableDown) reviving;
if (knockableDown == null || !knockableDown.knockdowns$isKnockedDown()) {
return;
}
reviving.setInvulnerable(false);
reviving.setGlowing(false);
reviving.setHealth(reviving.getHealth() + 5.0f);
knockableDown.knockdowns$setKnockedDown(false);
PacketByteBuf sendBuf = PacketByteBufs.create();
sendBuf.writeUuid(reviving.getUuid());
sendBuf.writeBoolean(false);
ServerPlayNetworking.send((ServerPlayerEntity) reviving, KnockdownsNetworkingConstants.S2C_SEND_PLAYER_KNOCKED_DOWN, sendBuf);
for (ServerPlayerEntity entity : PlayerLookup.tracking(reviving)) {
ServerPlayNetworking.send(entity, KnockdownsNetworkingConstants.S2C_SEND_PLAYER_KNOCKED_DOWN, sendBuf);
}
});
});
}
private static void registerOnPlayerInteractions() {
AttackBlockCallback.EVENT.register((player, world, hand, pos, direction) -> {
if (player instanceof IKnockableDown && ((IKnockableDown) player).knockdowns$isKnockedDown()) {
return ActionResult.FAIL;
}
return ActionResult.PASS;
});
AttackEntityCallback.EVENT.register((player, world, hand, entity, hitResult) -> {
if (player instanceof IKnockableDown && ((IKnockableDown) player).knockdowns$isKnockedDown()) {
return ActionResult.FAIL;
}
return ActionResult.PASS;
});
UseItemCallback.EVENT.register((player, world, hand) -> {
if (player instanceof IKnockableDown && ((IKnockableDown) player).knockdowns$isKnockedDown()) {
return TypedActionResult.fail(hand == Hand.MAIN_HAND ? player.getMainHandStack() : player.getOffHandStack());
}
return TypedActionResult.pass(hand == Hand.MAIN_HAND ? player.getMainHandStack() : player.getOffHandStack());
});
UseBlockCallback.EVENT.register((player, world, hand, hitResult) -> {
if (player instanceof IKnockableDown && ((IKnockableDown) player).knockdowns$isKnockedDown()) {
return ActionResult.FAIL;
}
return ActionResult.PASS;
});
}
}

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package ru.octol1ttle.knockdowns.api;
import java.util.UUID;
public interface IKnockableDown {
boolean knockdowns$isKnockedDown();
void knockdowns$setKnockedDown(boolean knockedDown);
boolean knockdowns$isBeingRevived();
void knockdowns$setBeingRevived(boolean beingRevived);
UUID knockdowns$getUuid();
}

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package ru.octol1ttle.knockdowns.mixin;
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import com.llamalad7.mixinextras.injector.ModifyReturnValue;
import java.util.UUID;
import net.minecraft.entity.player.PlayerEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import ru.octol1ttle.knockdowns.api.IKnockableDown;
@Mixin(PlayerEntity.class)
public abstract class PlayerEntityMixin implements IKnockableDown {
@Unique
private boolean knockedDown;
@Unique
private boolean beingRevived;
@Unique
private int reviveAt;
@ModifyExpressionValue(method = "updatePose", at = @At(value = "INVOKE", target = "Lnet/minecraft/entity/player/PlayerEntity;isSwimming()Z"))
private boolean isKnockedDown(boolean original) {
PlayerEntity player = (PlayerEntity)(Object)this;
if (!(player instanceof IKnockableDown knockableDown)) {
throw new IllegalStateException();
}
return original || knockableDown.knockdowns$isKnockedDown();
}
@ModifyReturnValue(method = "canFoodHeal", at = @At("RETURN"))
private boolean canFoodHeal(boolean original) {
return original && !this.knockdowns$isKnockedDown();
}
@Override
public boolean knockdowns$isKnockedDown() {
return knockedDown;
}
@Override
public void knockdowns$setKnockedDown(boolean knockedDown) {
this.knockedDown = knockedDown;
}
@Override
public boolean knockdowns$isBeingRevived() {
return beingRevived;
}
@Override
public void knockdowns$setBeingRevived(boolean beingRevived) {
this.beingRevived = beingRevived;
}
@Override
public UUID knockdowns$getUuid() {
return ((PlayerEntity)(Object)this).getUuid();
}
}

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package ru.octol1ttle.knockdowns.network;
import net.minecraft.util.Identifier;
import ru.octol1ttle.knockdowns.Knockdowns;
public class KnockdownsNetworkingConstants {
public static final Identifier S2C_SEND_PLAYER_KNOCKED_DOWN = new Identifier(Knockdowns.MOD_ID, "s2c_send_player_knocked_down");
public static final Identifier S2C_SEND_PLAYER_REVIVING = new Identifier(Knockdowns.MOD_ID, "s2c_send_player_reviving");
public static final Identifier C2S_REQUEST_PLAYER_KNOCKED_DOWN = new Identifier(Knockdowns.MOD_ID, "c2s_request_player_knocked_down");
public static final Identifier C2S_REQUEST_PLAYER_REVIVING = new Identifier(Knockdowns.MOD_ID, "c2s_request_player_reviving");
public static final Identifier C2S_SEND_PLAYER_REVIVING = new Identifier(Knockdowns.MOD_ID, "c2s_send_player_reviving");
public static final Identifier C2S_SEND_PLAYER_REVIVED = new Identifier(Knockdowns.MOD_ID, "c2s_send_player_revived");
}

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{
"knockdown.attack.anvil": "%1$s was knocked down by a falling anvil",
"knockdown.attack.anvil.player": "%1$s was knocked down by a falling anvil while fighting %2$s",
"knockdown.attack.arrow": "%1$s was knocked down due to an arrow fired by %2$s",
"knockdown.attack.arrow.item": "%1$s was knocked down due to an arrow fired by %2$s using %3$s",
"knockdown.attack.badRespawnPoint.link": "Intentional Game Design",
"knockdown.attack.badRespawnPoint.message": "%1$s was knocked down by %2$s",
"knockdown.attack.cactus": "%1$s was knocked down by a cactus",
"knockdown.attack.cactus.player": "%1$s was knocked down into a cactus while trying to escape %2$s",
"knockdown.attack.cramming": "%1$s was knocked down by squishing",
"knockdown.attack.cramming.player": "%1$s was knocked down due to being squashed by %2$s",
"knockdown.attack.dragonBreath": "%1$s was knocked down by dragon's breath",
"knockdown.attack.dragonBreath.player": "%1$s was knocked down by dragon's breath by %2$s",
"knockdown.attack.drown": "%1$s was knocked down by drowning",
"knockdown.attack.drown.player": "%1$s was knocked down by drowning while trying to escape %2$s",
"knockdown.attack.dryout": "%1$s was knocked down by dehydration",
"knockdown.attack.dryout.player": "%1$s was knocked down by dehydration while trying to escape %2$s",
"knockdown.attack.even_more_magic": "%1$s was knocked down by even more magic",
"knockdown.attack.explosion": "%1$s was knocked down due to an explosion",
"knockdown.attack.explosion.player": "%1$s was knocked down due to an explosion caused by %2$s",
"knockdown.attack.explosion.player.item": "%1$s was knocked down due to an explosion caused by %2$s using %3$s",
"knockdown.attack.fall": "%1$s was knocked down by a fall",
"knockdown.attack.fall.player": "%1$s was knocked down by a fall while trying to escape %2$s",
"knockdown.attack.fallingBlock": "%1$s was knocked down by a falling block",
"knockdown.attack.fallingBlock.player": "%1$s was knocked down by a falling block while fighting %2$s",
"knockdown.attack.fallingStalactite": "%1$s was knocked down by a falling stalactite",
"knockdown.attack.fallingStalactite.player": "%1$s was knocked down by a falling stalactite while fighting %2$s",
"knockdown.attack.fireball": "%1$s was knocked down due to a fireball fired by %2$s",
"knockdown.attack.fireball.item": "%1$s was knocked down due to a fireball fired by %2$s using %3$s",
"knockdown.attack.fireworks": "%1$s was knocked down with a bang",
"knockdown.attack.fireworks.item": "%1$s was knocked down with a bang due to a firework fired from %3$s by %2$s",
"knockdown.attack.fireworks.player": "%1$s was knocked down with a bang while fighting %2$s",
"knockdown.attack.flyIntoWall": "%1$s was knocked down by kinetic energy",
"knockdown.attack.flyIntoWall.player": "%1$s was knocked down by kinetic energy while trying to escape %2$s",
"knockdown.attack.freeze": "%1$s was knocked down by freezing",
"knockdown.attack.freeze.player": "%1$s was knocked down by freezing by %2$s",
"knockdown.attack.generic": "%1$s was knocked down",
"knockdown.attack.generic.player": "%1$s was knocked down because of %2$s",
"knockdown.attack.genericKill": "%1$s was knocked down",
"knockdown.attack.genericKill.player": "%1$s was knocked down while fighting %2$s",
"knockdown.attack.hotFloor": "%1$s was knocked down by the lava floor",
"knockdown.attack.hotFloor.player": "%1$s was knocked down by the lava floor due to %2$s",
"knockdown.attack.indirectMagic": "%1$s was knocked down by %2$s using magic",
"knockdown.attack.indirectMagic.item": "%1$s was knocked down by %2$s using %3$s",
"knockdown.attack.inFire": "%1$s was knocked down by fire",
"knockdown.attack.inFire.player": "%1$s was knocked down by fire while fighting %2$s",
"knockdown.attack.inWall": "%1$s was knocked down by suffocation",
"knockdown.attack.inWall.player": "%1$s was knocked down by suffocation while fighting %2$s",
"knockdown.attack.lava": "%1$s was knocked down by lava",
"knockdown.attack.lava.player": "%1$s was knocked down by lava while trying to escape %2$s",
"knockdown.attack.lightningBolt": "%1$s was knocked down by lightning",
"knockdown.attack.lightningBolt.player": "%1$s was knocked down by lightning while fighting %2$s",
"knockdown.attack.magic": "%1$s was knocked down by magic",
"knockdown.attack.magic.player": "%1$s was knocked down by magic while trying to escape %2$s",
"knockdown.attack.message_too_long": "Actually, the message was too long to deliver fully. Sorry! Here's a stripped version: %s",
"knockdown.attack.mob": "%1$s was knocked down by %2$s",
"knockdown.attack.mob.item": "%1$s was knocked down by %2$s using %3$s",
"knockdown.attack.onFire": "%1$s was knocked down by fire",
"knockdown.attack.onFire.item": "%1$s was knocked down by fire while fighting %2$s wielding %3$s",
"knockdown.attack.onFire.player": "%1$s was knocked down by fire while fighting %2$s",
"knockdown.attack.outOfWorld": "%1$s was knocked down by the void",
"knockdown.attack.outOfWorld.player": "%1$s was knocked down by the void while fighting %2$s",
"knockdown.attack.outsideBorder": "%1$s was knocked down by the world border",
"knockdown.attack.outsideBorder.player": "%1$s was knocked down by the world border while fighting %2$s",
"knockdown.attack.player": "%1$s was knocked down by %2$s",
"knockdown.attack.player.item": "%1$s was knocked down by %2$s using %3$s",
"knockdown.attack.sonic_boom": "%1$s was knocked down by a sonically-charged shriek",
"knockdown.attack.sonic_boom.item": "%1$s was knocked down by a sonically-charged shriek while trying to escape %2$s wielding %3$s",
"knockdown.attack.sonic_boom.player": "%1$s was knocked down by a sonically-charged shriek while trying to escape %2$s",
"knockdown.attack.stalagmite": "%1$s was knocked down by a stalagmite",
"knockdown.attack.stalagmite.player": "%1$s was knocked down by a stalagmite while fighting %2$s",
"knockdown.attack.starve": "%1$s was knocked down by starving",
"knockdown.attack.starve.player": "%1$s was knocked down by starving while fighting %2$s",
"knockdown.attack.sting": "%1$s was knocked down by stings",
"knockdown.attack.sting.item": "%1$s was knocked down by stings by %2$s using %3$s",
"knockdown.attack.sting.player": "%1$s was knocked down by stings by %2$s",
"knockdown.attack.sweetBerryBush": "%1$s was knocked down by a sweet berry bush",
"knockdown.attack.sweetBerryBush.player": "%1$s was knocked down by a sweet berry bush while trying to escape %2$s",
"knockdown.attack.thorns": "%1$s was knocked down while trying to hurt %2$s",
"knockdown.attack.thorns.item": "%1$s was knocked down by %3$s while trying to hurt %2$s",
"knockdown.attack.thrown": "%1$s was knocked down due to being thrown by %2$s",
"knockdown.attack.thrown.item": "%1$s was knocked down due to being thrown by %2$s using %3$s",
"knockdown.attack.trident": "%1$s was knocked down due to being impaled by %2$s",
"knockdown.attack.trident.item": "%1$s was knocked down due to being impaled by %2$s with %3$s",
"knockdown.attack.wither": "%1$s was knocked down by withering",
"knockdown.attack.wither.player": "%1$s was knocked down by withering while fighting %2$s",
"knockdown.attack.witherSkull": "%1$s was knocked down by a skull from %2$s",
"knockdown.attack.witherSkull.item": "%1$s was knocked down by a skull from %2$s using %3$s",
"knockdown.fell.accident.generic": "%1$s was knocked down by a fall",
"knockdown.fell.accident.ladder": "%1$s was knocked down by a fall off a ladder",
"knockdown.fell.accident.other_climbable": "%1$s was knocked down by a fall while climbing",
"knockdown.fell.accident.scaffolding": "%1$s was knocked down by a fall off scaffolding",
"knockdown.fell.accident.twisting_vines": "%1$s was knocked down by a fall off some twisting vines",
"knockdown.fell.accident.vines": "%1$s was knocked down by a fall off some vines",
"knockdown.fell.accident.weeping_vines": "%1$s was knocked down by a fall off some weeping vines",
"knockdown.fell.assist": "%1$s was doomed to get knocked down by %2$s",
"knockdown.fell.assist.item": "%1$s was doomed to get knocked down by %2$s using %3$s",
"knockdown.fell.finish": "%1$s fell too far and was knocked down by %2$s",
"knockdown.fell.finish.item": "%1$s fell too far and was knocked down by %2$s using %3$s",
"knockdown.fell.killer": "%1$s was doomed to get knocked down by a fall",
"subtitles.knockdowns.knocked_down": "Player knocked down"
}

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{
"knockdown.attack.anvil": "%1$s был тяжело ранен упавшей наковальней",
"knockdown.attack.anvil.player": "%1$s был тяжело ранен упавшей наковальней, пока сражался с %2$s",
"knockdown.attack.arrow": "%1$s тяжело ранен стрелой %2$s",
"knockdown.attack.arrow.item": "%1$s тяжело ранен стрелой %2$s из %3$s",
"knockdown.attack.badRespawnPoint.link": "жестокими правилами игры",
"knockdown.attack.badRespawnPoint.message": "%1$s был тяжело ранен %2$s",
"knockdown.attack.cactus": "%1$s был тяжело ранен кактусом",
"knockdown.attack.cactus.player": "%1$s был тяжело ранен кактусом, спасаясь от %2$s",
"knockdown.attack.cramming": "%1$s был тяжело ранен расплющиванием",
"knockdown.attack.cramming.player": "%1$s был тяжело ранен расплющиванием %2$s",
"knockdown.attack.dragonBreath": "%1$s был тяжело ранен в драконьем дыхании",
"knockdown.attack.dragonBreath.player": "%1$s был тяжело ранен в драконьем дыхании из-за %2$s",
"knockdown.attack.drown": "%1$s был тяжело ранен утоплением",
"knockdown.attack.drown.player": "%1$s был тяжело ранен утоплением, спасаясь от %2$s",
"knockdown.attack.dryout": "%1$s был тяжело ранен обезвоживанием",
"knockdown.attack.dryout.player": "%1$s был тяжело ранен обезвоживанием, спасаясь от %2$s",
"knockdown.attack.even_more_magic": "%1$s был тяжело ранен неизведанной магией",
"knockdown.attack.explosion": "%1$s был тяжело ранен взрывом",
"knockdown.attack.explosion.player": "%1$s был тяжело ранен взрывом %2$s",
"knockdown.attack.explosion.player.item": "%1$s был тяжело ранен взрывом %2$s с помощью %3$s",
"knockdown.attack.fall": "%1$s был тяжело ранен падением",
"knockdown.attack.fall.player": "%1$s был тяжело ранен падением, спасаясь от %2$s",
"knockdown.attack.fallingBlock": "%1$s был тяжело ранен упавшим блоком",
"knockdown.attack.fallingBlock.player": "%1$s был тяжело ранен упавшим блоком, пока боролся с %2$s",
"knockdown.attack.fallingStalactite": "%1$s был тяжело ранен обрушившимся сталактитом",
"knockdown.attack.fallingStalactite.player": "%1$s был тяжело ранен обрушившимся сталактитом, пока боролся с %2$s",
"knockdown.attack.fireball": "%1$s был тяжело ранен файерболом %2$s",
"knockdown.attack.fireball.item": "%1$s был тяжело ранен файерболом %2$s с помощью %3$s",
"knockdown.attack.fireworks": "%1$s был тяжело ранен взрывом фейерверка",
"knockdown.attack.fireworks.item": "%1$s был тяжело ранен взрывом фейерверка %2$s, выпущенного из %3$s",
"knockdown.attack.fireworks.player": "%1$s был тяжело ранен взрывом фейерверка, пока боролся с %2$s",
"knockdown.attack.flyIntoWall": "%1$s был тяжело ранен кинетической энергией",
"knockdown.attack.flyIntoWall.player": "%1$s был тяжело ранен кинетической энергией, спасаясь от %2$s",
"knockdown.attack.freeze": "%1$s был тяжело ранен замерзанием",
"knockdown.attack.freeze.player": "%1$s был тяжело ранен замерзанием благодаря %2$s",
"knockdown.attack.generic": "%1$s тяжело ранен",
"knockdown.attack.generic.player": "%1$s тяжело ранен из-за %2$s",
"knockdown.attack.genericKill": "%1$s тяжело ранен",
"knockdown.attack.genericKill.player": "%1$s был тяжело ранен, пока боролся с %2$s",
"knockdown.attack.hotFloor": "%1$s был тяжело ранен, обнаружив, что пол — это лава",
"knockdown.attack.hotFloor.player": "%1$s был тяжело ранен, так как зашёл в опасную зону из-за %2$s",
"knockdown.attack.inFire": "%1$s был тяжело ранен в огне",
"knockdown.attack.inFire.player": "%1$s был тяжело ранен в огне, пока боролся с %2$s",
"knockdown.attack.inWall": "%1$s был тяжело ранен погребением заживо",
"knockdown.attack.inWall.player": "%1$s был тяжело ранен погребением заживо, пока боролся с %2$s",
"knockdown.attack.indirectMagic": "%1$s был тяжело ранен %2$s с помощью магии",
"knockdown.attack.indirectMagic.item": "%1$s был тяжело ранен %2$s с помощью %3$s",
"knockdown.attack.lava": "%1$s был тяжело ранен лавой",
"knockdown.attack.lava.player": "%1$s был тяжело ранен лавой, убегая от %2$s",
"knockdown.attack.lightningBolt": "%1$s был тяжело ранен молнией",
"knockdown.attack.lightningBolt.player": "%1$s был тяжело ранен молнией, пока сражался с %2$s",
"knockdown.attack.magic": "%1$s был тяжело ранен магией",
"knockdown.attack.magic.player": "%1$s был тяжело ранен магией, убегая от %2$s",
"knockdown.attack.message_too_long": "Сообщение слишком длинное для доставки. Извините! Вот сокращённая версия: %s",
"knockdown.attack.mob": "%1$s был тяжело ранен %2$s",
"knockdown.attack.mob.item": "%1$s был тяжело ранен %2$s с помощью %3$s",
"knockdown.attack.onFire": "%1$s был тяжело ранен огнём",
"knockdown.attack.onFire.item": "%1$s был тяжело ранен огнём, пока боролся с %2$s, с помощью %3$s",
"knockdown.attack.onFire.player": "%1$s был тяжело ранен огнём, пока боролся с %2$s",
"knockdown.attack.outOfWorld": "%1$s был тяжело ранен пустотой",
"knockdown.attack.outOfWorld.player": "%1$s был тяжело ранен пустотой, благодаря %2$s",
"knockdown.attack.outsideBorder": "%1$s был тяжело ранен пределами этого мира",
"knockdown.attack.outsideBorder.player": "%1$s был тяжело ранен пределами этого мира, пока боролся с %2$s",
"knockdown.attack.player": "%1$s был тяжело ранен %2$s",
"knockdown.attack.player.item": "%1$s был тяжело ранен %2$s с помощью %3$s",
"knockdown.attack.sonic_boom": "%1$s был тяжело ранен звуковым зарядом",
"knockdown.attack.sonic_boom.item": "%1$s был тяжело ранен звуковым ударом, спасаясь от %2$s c %3$s",
"knockdown.attack.sonic_boom.player": "%1$s был тяжело ранен звуковым ударом, спасаясь от %2$s",
"knockdown.attack.stalagmite": "%1$s был тяжело ранен сталагмитом",
"knockdown.attack.stalagmite.player": "%1$s был тяжело ранен сталагмитом, пока боролся с %2$s",
"knockdown.attack.starve": "%1$s был тяжело ранен голодом",
"knockdown.attack.starve.player": "%1$s был тяжело ранен голодом, пока боролся с %2$s",
"knockdown.attack.sting": "%1$s был тяжело ранен изжалением",
"knockdown.attack.sting.item": "%1$s был тяжело ранен изжалением %2$s с помощью %3$s",
"knockdown.attack.sting.player": "%1$s был тяжело ранен изжалением %2$s",
"knockdown.attack.sweetBerryBush": "%1$s был тяжело ранен исколением в кустах сладких ягод",
"knockdown.attack.sweetBerryBush.player": "%1$s был тяжело ранен исколением в кустах сладких ягод, спасаясь от %2$s",
"knockdown.attack.thorns": "%1$s был тяжело ранен, пытаясь навредить %2$s",
"knockdown.attack.thorns.item": "%1$s был тяжело ранен %3$s, пытаясь навредить %2$s",
"knockdown.attack.thrown": "%1$s был тяжело ранен %2$s",
"knockdown.attack.thrown.item": "%1$s был тяжело ранен %2$s с помощью %3$s",
"knockdown.attack.trident": "%1$s был тяжело ранен пронзанием %2$s",
"knockdown.attack.trident.item": "%1$s был тяжело ранен пронзанием %2$s с помощью %3$s",
"knockdown.attack.wither": "%1$s был тяжело ранен иссушением",
"knockdown.attack.wither.player": "%1$s был тяжело ранен иссушением, пока боролся с %2$s",
"knockdown.attack.witherSkull": "%1$s был тяжело ранен поражением черепом из %2$s",
"knockdown.attack.witherSkull.item": "%1$s был тяжело ранен поражением черепом из %2$s с помощью %3$s",
"knockdown.fell.accident.generic": "%1$s был тяжело ранен падением",
"knockdown.fell.accident.ladder": "%1$s был тяжело ранен падением с лестницы",
"knockdown.fell.accident.other_climbable": "%1$s был тяжело ранен падением",
"knockdown.fell.accident.scaffolding": "%1$s был тяжело ранен падением с подмосток",
"knockdown.fell.accident.twisting_vines": "%1$s был тяжело ранен падением с вьющейся лозы",
"knockdown.fell.accident.vines": "%1$s был тяжело ранен падением с лианы",
"knockdown.fell.accident.weeping_vines": "%1$s был тяжело ранен падением с плакучей лозы",
"knockdown.fell.assist": "%1$s был тяжело ранен падением благодаря %2$s",
"knockdown.fell.assist.item": "%1$s был тяжело ранен падением благодаря %2$s с помощью %3$s",
"knockdown.fell.finish": "%1$s упал с высоты и был тяжело ранен %2$s",
"knockdown.fell.finish.item": "%1$s упал с высоты и был тяжело ранен %2$s с помощью %3$s",
"knockdown.fell.killer": "%1$s был тяжело ранен падением",
"subtitles.knockdowns.knocked_down": "Игрок тяжело ранен"
}

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@ -0,0 +1,10 @@
{
"knocked_down": {
"subtitle": "subtitles.knockdowns.knocked_down",
"sounds": [
{
"name": "knockdowns:knocked_down"
}
]
}
}

View file

@ -0,0 +1,38 @@
{
"schemaVersion": 1,
"id": "knockdowns",
"version": "${version}",
"name": "Knockdowns",
"description": "man hardcode is difficult",
"authors": [
"Octol1ttle"
],
"contact": {
"homepage": "https://fabricmc.net/",
"sources": "https://github.com/FabricMC/fabric-example-mod"
},
"license": "ARR",
"icon": "assets/knockdowns/icon.png",
"environment": "*",
"entrypoints": {
"main": [
"ru.octol1ttle.knockdowns.Knockdowns"
],
"client": [
"ru.octol1ttle.knockdowns.KnockdownsClient"
]
},
"mixins": [
"knockdowns.mixins.json",
{
"config": "knockdowns.client.mixins.json",
"environment": "client"
}
],
"depends": {
"fabricloader": ">=0.14.23",
"minecraft": "~1.20.2",
"java": ">=17",
"fabric-api": "*"
}
}

View file

@ -0,0 +1,11 @@
{
"required": true,
"package": "ru.octol1ttle.knockdowns.mixin",
"compatibilityLevel": "JAVA_17",
"mixins": [
"PlayerEntityMixin"
],
"injectors": {
"defaultRequire": 1
}
}