New property "include_mod" to make sure mods work alongside coremods
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2 changed files with 4 additions and 0 deletions
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@ -103,6 +103,9 @@ jar {
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def attribute_map = [:]
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def attribute_map = [:]
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if (project.use_coremod.toBoolean()) {
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if (project.use_coremod.toBoolean()) {
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attribute_map['FMLCorePlugin'] = project.coremod_plugin_class_name
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attribute_map['FMLCorePlugin'] = project.coremod_plugin_class_name
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if (project.include_mod.toBoolean()) {
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attribute_map['FMLCorePluginContainsFMLMod'] = true
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}
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}
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}
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if (project.use_mixins.toBoolean()) {
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if (project.use_mixins.toBoolean()) {
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attribute_map['TweakClass'] = 'org.spongepowered.asm.launch.MixinTweaker'
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attribute_map['TweakClass'] = 'org.spongepowered.asm.launch.MixinTweaker'
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@ -15,4 +15,5 @@ use_coremod = false
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use_assetmover = false
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use_assetmover = false
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# Coremod Arguments
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# Coremod Arguments
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include_mod = true
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coremod_plugin_class_name =
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coremod_plugin_class_name =
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